Dig Dug:RAM map

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Revision as of 22:08, 7 September 2015 by Freem (talk | contribs) (active/inactive player data (not including scores; go figure) gets swapped when each player becomes the active one... blah)
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RAM Function Detail
0x0014 Currently active player  
0x0023 Game paused 0=no, 1=yes
0x0024 Number of players  
0x0045 Attract mode flag  
0x0060 Lives for current active player
0x0061 Number of remaining enemies for current active player
0x006E Level for current active player
0x006F Number of rocks dropped for current active player
0x0080 Lives for current inactive player
0x0081 Number of remaining enemies for current inactive player
0x008E Level for current inactive player
0x008F Number of rocks dropped for current inactive player