Difference between revisions of "Mega Man IV:RAM map:Enemy Number in Level"

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'''???May never be used! Play a complete game with a debugger point to know.'''
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This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID.
 
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID.

Revision as of 00:26, 12 July 2015

???May never be used! Play a complete game with a debugger point to know.

This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID.