Star Fox:Notes

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In-game text (ROM address 00F7DB-00FBD8) has prefix of two bytes and 0E, and is null-terminated. The first byte is the text position and character that speaks. The second byte is the color index for the text.

Example:

82 02 0E 72   6F 6C 6C 2C   20 66 6F 78  ....  6E 20 72 6F   6C 6C 2C 00
^^ \/    ^                                                            ^
||  |    |                                                            |
||  |    start of text                                   null terminator
||  color
|character
|
text position

The text position nibble can be either 0 or 8. 0 vertically aligns the text with the middle of the character picture, and 8 aligns the text to its top.

Effect of position nibble
0 8
 +-------+
 | FALCO | ROLL, FOX!!
 +-------+ ROCK'N ROLL!!
 +-------+ ROLL, FOX!!
 | FALCO | ROCK'N ROLL!!
 +-------+
Characters
Nibble Character
0 Fox
1 Peppy
2 Falco
3 Slippy
4 Pepper
5 Andross



Internal Data for Star Fox

ROM MapRAM MapText TableNotesTutorials