Dragon Quest III (Game Boy Color):ROM map
From Data Crystal
- 0x5000 to 0xBFFF: complete font, standard Game Boy format (2BPP linear).
- 0x5000 to 0x5FFF: kana and frieds (8x8);
- 0x6000 to 0x7FFF: same (8x16);
- 0x9000 to 0x9FFF: small kanji (8x8);
- 0xA000 to 0xBFFF: big kanji (8x16);
- The characters are exactly the same, for small and big fonts, plus the kanji part is intact at BD3E.
- 0x180000: classes, personalities, magic, places, items, monster and people names, signs, characteristics plus some descriptions, placed in a weird way without pointers.
- 0x184000 até 0x1C0000: dialogue...
- 0x1E0000 até 0x1E8000: the dialogue keep going...