MOTHER 3:Battle background layer/master table
|Battle background layer/master table|
|# of Entries||546 (0x222) layers, 243 (0xF3) masters|
|Entry Length||144 (0x90) bytes per layer, 12 (0xC) bytes per master|
|Total Length||78742 bytes (0x13396)|
|Back to the ROM map|
The battle background layer/master table contains a master entry table for battle backgrounds (corresponding to the enemy battle background values), as well as layer information, including palette rotation and distortion parameters.
All of the documentation for this table is contained in the RAS block document, as it is the only RAS block in the game.