Pokemon Race mini:ROM map
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The following article is a ROM map for Pokemon Race mini.
Addresses and sizes are in hexadecimal assuming the header (BIOS/RAM/registers segment) exists (there are no headerless dumps for this system).
- 000000-0020FF (002100) = Header Data
- 002100-0021cf (0000d0) = Cartridge Header
- 00646a-0064e9 (000080) = Audio lookup table (array of 2-byte addresses, hi = 00)
- 0064ea-0078c5 (0013dc) = MINLIB audio data
- 010562-010581 (000020) = Sprite attributes lookup table (array of 2-byte addresses, hi = 07) for track banners (track intro screen, ranking screen, win/lose screen)
- 021564-02158c (000041) = (asm) Clear map metadata
- 02158d-0215d7 (00004b) = (asm) Set up map metadata
- 0215d8-02162e (000057) = (asm) Calculate map position on screen from map base
- 02162f-021683 (000055) = (asm) Draw map or map preview
- 0240a6-0240c5 (000020) = Map metadata lookup table
- 0240c6-024235 (000170) = Map metadata
- 034b40-035??? (00????) = Race preview tilesets (addressable up to 035a07)
- 035840-035a3f (000200) = Race preview tilemap data
- 035a40-035b1f (0000e0) = unconfirmed
- 035b20-0368ec (000dcd) = Race preview tilemap data
- 040000-058fff (004000) = Sprite graphics for races
- 059000-05b1ff (002200) = Race tilesets
- 060000-0607ff (000800) = Tilemap data for Grand Prix, Rookie Cup, track 3
- 060800-0610bf (0008c0) = Tilemap data for Grand Prix, Rookie Cup, track 1
- 0610c0-06197f (0008c0) = Tilemap data for Grand Prix, Rookie Cup, track 2
- 061980-06223f (0008c0) = Tilemap data for Grand Prix, Rookie Cup, track 4
- 062240-062f5f (000d20) = Tilemap data for ?
- 062f60-063b5f (000c00) = Tilemap data for ?
- 063b60-06487f (000d20) = Tilemap data for ?
- 064880-065563 (000ce4) = Tilemap data for ?
- 065564-066053 (000af0) = Tilemap data for ?
- 066054-0667a3 (000750) = Tilemap data for ?
- 0667a4-067207 (000a64) = Tilemap data for ?
- 067208-067ac7 (0008c0) = Tilemap data for ?
- 067ac8-068a67 (000fa0) = Tilemap data for ?
- 068a68-0691e7 (000780) = Tilemap data for ?
- 0691e8-069b2e (000947) = Tilemap data for ?
- 069b2f-06a39e (000870) = Tilemap data for ?
- 072a00-075e0f (003410) = Spriteset for screens: track intro, ranking, win/lose
- 076600-079a0f (003410) = Spriteset for screens: track intro, ranking, win/lose
- 07e200-07e597 (000398) = Sprite attributes data for track banners & win/lose Pikachu. The X and Y specified is an offset from some base which the screen determines.