Difference between revisions of "Battletoads (Game Boy):RAM map"

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(Created page with "* <tt>C60E</tt> = Lives * <tt>C60D</tt> = HP * <tt>C63E</tt> = Continues * <tt>FFE2-FFE8</tt> = Score * <tt>C939</tt> = Current level (internal ID) * <tt>C972</tt> = Current l...")
 
m (Corrected typo)
Line 2: Line 2:
 
* <tt>C60D</tt> = HP
 
* <tt>C60D</tt> = HP
 
* <tt>C63E</tt> = Continues
 
* <tt>C63E</tt> = Continues
* <tt>FFE2-FFE8</tt> = Score
+
* <tt>FFE2-FFE6</tt> = Score
 
* <tt>C939</tt> = Current level (internal ID)
 
* <tt>C939</tt> = Current level (internal ID)
 
* <tt>C972</tt> = Current level (based on order played)
 
* <tt>C972</tt> = Current level (based on order played)
 
* <tt>C9FA-C9FB</tt> = Timer (Level 8)
 
* <tt>C9FA-C9FB</tt> = Timer (Level 8)

Revision as of 22:17, 19 April 2016

  • C60E = Lives
  • C60D = HP
  • C63E = Continues
  • FFE2-FFE6 = Score
  • C939 = Current level (internal ID)
  • C972 = Current level (based on order played)
  • C9FA-C9FB = Timer (Level 8)