Difference between revisions of "Battletoads (Game Boy):RAM map"

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m (Corrected typo)
 
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{{rammap|game=Battletoads (Game Boy)}}
 
* <tt>C60E</tt> = Lives
 
* <tt>C60E</tt> = Lives
 
* <tt>C60D</tt> = HP
 
* <tt>C60D</tt> = HP
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* <tt>C939</tt> = Current level (internal ID)
 
* <tt>C939</tt> = Current level (internal ID)
 
* <tt>C972</tt> = Current level (based on order played)
 
* <tt>C972</tt> = Current level (based on order played)
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* <tt>CA9D</tt> = Current music tempo
 
* <tt>C9FA-C9FB</tt> = Timer (Level 8)
 
* <tt>C9FA-C9FB</tt> = Timer (Level 8)
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{{Internal Data|game=Battletoads (Game Boy)}}

Latest revision as of 14:37, 17 July 2016

  • C60E = Lives
  • C60D = HP
  • C63E = Continues
  • FFE2-FFE6 = Score
  • C939 = Current level (internal ID)
  • C972 = Current level (based on order played)
  • CA9D = Current music tempo
  • C9FA-C9FB = Timer (Level 8)


Internal Data for Battletoads (Game Boy)

ROM MapRAM MapText TableNotesTutorials