Difference between revisions of "Bubble Bobble (Game Boy):RAM map"

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m (Fixed game title.)
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|FFC3 || Remaining enemies in the level||  
 
|FFC3 || Remaining enemies in the level||  
 
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{{Internal Data|game=Bubble Bobble (Game Boy)}}

Revision as of 03:26, 5 June 2016

RAM Function Details
C200 Level
C400 Lives (2 digits in hexadecimal. Example: 47h=47)
C490 Score xx00000 (2 digits in hexadecimal. Example: 47h=47)
C491 Score 00xx000 (2 digits in hexadecimal. Example: 47h=47)
C492 Score 0000xx0 (2 digits in hexadecimal. Example: 47h=47)
C914-C917 Password
CB0F Level title (not real)
FFC3 Remaining enemies in the level


Internal Data for Bubble Bobble (Game Boy)

ROM MapRAM MapText TableNotesTutorials