Bubble Bobble (Game Boy):RAM map: Difference between revisions
Jump to navigation
Jump to search
(Created page with '{{rammap|game=Bubble Bobble (Game Boy):}} {| border="1" cellpadding="1" | '''RAM''' || '''Function''' || '''Details''' |- |C200 || Level || |- |C400 || Lives || (2 digits in he…') |
m (Fixed game title.) |
||
Line 1: | Line 1: | ||
{{rammap|game=Bubble Bobble (Game Boy) | {{rammap|game=Bubble Bobble (Game Boy)}} | ||
{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
| '''RAM''' || '''Function''' || '''Details''' | | '''RAM''' || '''Function''' || '''Details''' |
Revision as of 20:46, 26 February 2012
The following article is a RAM map for Bubble Bobble (Game Boy).
RAM | Function | Details |
C200 | Level | |
C400 | Lives | (2 digits in hexadecimal. Example: 47h=47) |
C490 | Score xx00000 | (2 digits in hexadecimal. Example: 47h=47) |
C491 | Score 00xx000 | (2 digits in hexadecimal. Example: 47h=47) |
C492 | Score 0000xx0 | (2 digits in hexadecimal. Example: 47h=47) |
C914-C917 | Password | |
CB0F | Level title (not real) | |
FFC3 | Remaining enemies in the level |