Donkey Kong Land 2:ROM map: Difference between revisions
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* <tt>103DD-103EC</tt> - Krazy Kremland | * <tt>103DD-103EC</tt> - Krazy Kremland | ||
* <tt>103ED-103FC</tt> - Krocodile Isle, Gangplank Galleon, K. Rool's Keep | * <tt>103ED-103FC</tt> - Krocodile Isle, Gangplank Galleon, K. Rool's Keep | ||
==Level header data== | |||
* <tt>4006D-40404</tt> - Level header data | |||
** <tt>4006D-40080</tt> - Mainbrace Mayhem | |||
** <tt>40081-40094</tt> - Topsail Trouble | |||
** <tt>400A9-400BC</tt> - Pirate Panic | |||
** <tt>400BD-400D0</tt> - Gangplank Galley | |||
** <tt>4033D-40350</tt> - Lockjaw's Locker | |||
** <tt>40379-4038C</tt> - Krow's Nest | |||
Each header has 0x14 (20) bytes per level. Only the fifth byte is known so far: It controls the music: | |||
* 00 - Silence | |||
* 01 - Silence | |||
* 02 - Stronghold Showdown | |||
* 03 - Silence | |||
* 04 - Welcome to Crocodile Isle | |||
* 05 - K. Rool Returns | |||
* 06 - Death | |||
* 07 - Lockjaw's Saga | |||
* 08 - Titular Tableau | |||
* 09 - Snakey Chanty | |||
* 0A - Silence | |||
* 0B - Bayou Boogie | |||
* 0C - School House Harmony | |||
* 0D - Funky the Main Monkey | |||
* 0E - Flight of the Zinger | |||
* 0F - Silence | |||
* 10 - Hot-Head Bop | |||
* 11 - Run, Rambi! Run! | |||
* 12 - Target | |||
* 13 - Token Tango | |||
* 14 - Bonus Lose | |||
* 15 - Bonus Win | |||
* 16 - Stickerbush Symphony | |||
* 17 - Silence | |||
* 18 - Disco Train | |||
* 19 - Boss Bossanova ('''UNUSED''') | |||
* 1A - Steel Drum Rhumba | |||
* 1B - Krook's March | |||
* 1C - Klubba's Reville | |||
* 1D - Silence | |||
* 1E - In A Snow Bound Land | |||
* 1F - Lost World Anthem | |||
* 20 - Silence | |||
* 21 - Silence | |||
* 22 - Silence | |||
* 23 - Crocodile Cacophony | |||
* 24 - Donkey Kong Rescued | |||
* 25 - Game Over | |||
Note: Some songs, such as the unused Boss Bossanova song, only play in certain screens, like the boss stages. |
Revision as of 23:38, 14 July 2012
The following article is a ROM map for Donkey Kong Land 2.
Color Palettes
- 102BD-102DC - Title Screen, Credits
- 102DD-102EC - Intro Screen
- 102ED-102FC - File Select Screen, Klubba's Kiosk, Gloomy Gulch, The Lost World, Kong Kollege, Bonus Stage Screen, Ending Scenes, Game Over Screen
- 102FD-1030C - Character icon on bottom right
- 1030D-1031C - Krem Cauldron, Beehive stages
- 1031D-1032C - Volcano stages
- 1032D-1033C - Funky's Flights, Roller Coaster stages
- 1033D-1034C - Mine stages
- 1034D-1035C - Forest stages
- 1035D-1036C - Ship Deck stages
- 1036D-1037C - Ice stages
- 1037D-1038C - The Flying Krock, Jungle stages
- 1038D-1039C - Rigging stages
- 1039D-103AC - Bramble stages
- 103AD-103BC - Dungeon stages
- 103BD-103CC - Marsh stages
- 103CD-103DC - Ship Hold stages
- 103DD-103EC - Krazy Kremland
- 103ED-103FC - Krocodile Isle, Gangplank Galleon, K. Rool's Keep
Level header data
- 4006D-40404 - Level header data
- 4006D-40080 - Mainbrace Mayhem
- 40081-40094 - Topsail Trouble
- 400A9-400BC - Pirate Panic
- 400BD-400D0 - Gangplank Galley
- 4033D-40350 - Lockjaw's Locker
- 40379-4038C - Krow's Nest
Each header has 0x14 (20) bytes per level. Only the fifth byte is known so far: It controls the music:
- 00 - Silence
- 01 - Silence
- 02 - Stronghold Showdown
- 03 - Silence
- 04 - Welcome to Crocodile Isle
- 05 - K. Rool Returns
- 06 - Death
- 07 - Lockjaw's Saga
- 08 - Titular Tableau
- 09 - Snakey Chanty
- 0A - Silence
- 0B - Bayou Boogie
- 0C - School House Harmony
- 0D - Funky the Main Monkey
- 0E - Flight of the Zinger
- 0F - Silence
- 10 - Hot-Head Bop
- 11 - Run, Rambi! Run!
- 12 - Target
- 13 - Token Tango
- 14 - Bonus Lose
- 15 - Bonus Win
- 16 - Stickerbush Symphony
- 17 - Silence
- 18 - Disco Train
- 19 - Boss Bossanova (UNUSED)
- 1A - Steel Drum Rhumba
- 1B - Krook's March
- 1C - Klubba's Reville
- 1D - Silence
- 1E - In A Snow Bound Land
- 1F - Lost World Anthem
- 20 - Silence
- 21 - Silence
- 22 - Silence
- 23 - Crocodile Cacophony
- 24 - Donkey Kong Rescued
- 25 - Game Over
Note: Some songs, such as the unused Boss Bossanova song, only play in certain screens, like the boss stages.