Difference between revisions of "Dragon Warrior:ROM map"

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Line 4: Line 4:
 
0-F Rom Header
 
0-F Rom Header
 
2A-C0 Map Headers (see 1)
 
2A-C0 Map Headers (see 1)
 +
===Maps===
 +
====Castles====
 
C1-188 Charlock Castle
 
C1-188 Charlock Castle
 
189-250 Hawksness Ruins
 
189-250 Hawksness Ruins
Line 9: Line 11:
 
413-444 Tantagel Throne Room
 
413-444 Tantagel Throne Room
 
445-606 Dragonlord's Throne Room
 
445-606 Dragonlord's Throne Room
 +
====Towns====
 
607-726 Kol
 
607-726 Kol
 
727-8E8 Breconary
 
727-8E8 Breconary
Line 14: Line 17:
 
AAB-B72 Garinham
 
AAB-B72 Garinham
 
B73-D34 Rimuldar
 
B73-D34 Rimuldar
 +
====Shrines====
 
D35-D66 Sunlight Shrine
 
D35-D66 Sunlight Shrine
 
D67-D98 Rain Shrine
 
D67-D98 Rain Shrine
 
D99-DCA Rainbow Shrine
 
D99-DCA Rainbow Shrine
DCB-E92 Dragonlord Cave B1
+
====Dragonlord Cavern====
E93-EC4 Dragonlord Cave B2
+
DCB-E92 Dragonlord Cavern B1
EC5-EF6 Dragonlord Cave B3
+
E93-EC4 Dragonlord Cavern B2
EF7-F28 Dragonlord Cave B4
+
EC5-EF6 Dragonlord Cavern B3
F29-
+
EF7-F28 Dragonlord Cavern B4
 
+
F29-F5A Dragonlord Cavern B5
== Areas/Maps ==
+
F5B-F8C Dragonlord Cavern B6
* <tt>00C1-1324</tt> - The town map data. Each byte can be a value from 00-FF, with each byte representing 2 tiles. Each hex character in the byte represents one tile (i.e. 00 is a pair of grass tiles, 01 is a grass tile and a sand tile). The throne room (where you start) is from 412-443.
+
====Other Caves====
 +
F8D-FE6 Rimuldar Passage
 +
FE7-1048 Cave west of Tangerel B1
 +
1049-10AA Cave west of Tangerel B2
 +
10AB-1172 Garin's Grave B1
 +
1173-123A Garin's Grave B3
 +
123B-136C Garin's Grave B4
 +
126D-12C0 Garin's Grave B2
 +
12C1-12F2 Eldrick's Cave B1
 +
12F3-1324 Eldrick's Cave B2
  
 
== Other ==
 
== Other ==

Revision as of 17:52, 11 May 2007


0-F Rom Header 2A-C0 Map Headers (see 1)

Maps

Castles

C1-188 Charlock Castle 189-250 Hawksness Ruins 251-412 Tantagel Castle 413-444 Tantagel Throne Room 445-606 Dragonlord's Throne Room

Towns

607-726 Kol 727-8E8 Breconary 8E9-AAA Cantlin AAB-B72 Garinham B73-D34 Rimuldar

Shrines

D35-D66 Sunlight Shrine D67-D98 Rain Shrine D99-DCA Rainbow Shrine

Dragonlord Cavern

DCB-E92 Dragonlord Cavern B1 E93-EC4 Dragonlord Cavern B2 EC5-EF6 Dragonlord Cavern B3 EF7-F28 Dragonlord Cavern B4 F29-F5A Dragonlord Cavern B5 F5B-F8C Dragonlord Cavern B6

Other Caves

F8D-FE6 Rimuldar Passage FE7-1048 Cave west of Tangerel B1 1049-10AA Cave west of Tangerel B2 10AB-1172 Garin's Grave B1 1173-123A Garin's Grave B3 123B-136C Garin's Grave B4 126D-12C0 Garin's Grave B2 12C1-12F2 Eldrick's Cave B1 12F3-1324 Eldrick's Cave B2

Other

  • 1C9F-1D62 - Graphic layout data for the overworld fight background.
  • 3F30-3FB8 - Title screen data.
  • 549F-58D9 - Ending text.
  • 6FC7-752B - Menu text.
  • 7AC0-7EAD - Item, enemy, and spell menu text.
  • 8039-BCBA - Dialogue text.

Notes

1. Each header has five bytes 01 = Pointer to Map 02 = Pointer to Map 03 = X 04 = Y 05 = Border Tile