EarthBound:Window statistics table

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Revision as of 07:08, 3 January 2006 by AnyoneEB (talk | contribs) (formatting)
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Window statistics table
Game EarthBound
Start Address 0x008650
End Address 0x0088DF
# of Entries 8 (0x08)
Entry Length 82 bytes (0x52)
Total Length 656 bytes (0x290)
Back to the RAM map

The window statistics table stores information about currently open windows.



Position in window existence table

Top left corner X-coordinate

Top left corner Y-coordinate

Box width

Box height

X-coordinate of text-drawing cursor

Y-coordinate of text-drawing cursor


Unknown (does bizarre things to text)


The font being used to print text in this window.

  • 0x00 = Normal
  • 0x01 = Saturn
  • 0x02 = Small Font #1
  • 0x03 = Small Font #2 (has some glitching...)
  • 0x04 = Coffee Sequence


Control code variables

  • Length: Unknown (likely the rest of the entry)
  • Offset within entry: 23 (0x17)
  • Range of values: Any values

This data is used for storage and variables by the control code parser. This range starts with two two-byte words followed a single byte known respectively as working memory, active memory, and secondary memory, though these names may not be the most accurate. Following these are two words and a byte again to and from which the working, active, and secondary memories can be copied. After these bytes, the rest of this entry seems to be used to store strings.