Eggerland: Meikyuu no Fukkatsu:ROM map

From Data Crystal
Revision as of 08:52, 1 December 2005 by Kapow (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Free Space

Nearly half of the available ROM space is unused.

Unused space is filled with duplicate data and pieces of an assembler report text file.

  • 0x038C9 - 0x04004 (073B)
  • 0x07F85 - 0x08004 (007F)
  • 0x0AFE8 - 0x0C00F (1027)
  • 0x0E10D - 0x1000E (1F01)
  • 0x114BA - 0x1C004 (AB4A)

Script

  • 0x029A8 - 0x03101 (0759) = Final boss
  • 0x035CA - 0x03619 (004F) = Wise man 4
  • 0x0361A - 0x03649 (002F) = Wise man 3
  • 0x0364A - 0x03681 (0037) = Wise man 2
  • 0x03682 - 0x036C1 (003F) = Wise man 1
  • 0x036C2 - 0x03731 (006F) = South god
  • 0x03732 - 0x037B3 (0081) = East god
  • 0x037B4 - 0x03831 (007D) = North god
  • 0x03832 - 0x038C8 (0096) = West god
  • 0x03246 - 0x03255 (0010) = Script pointers

Tilemaps

  • 0x01E73 - 0x01E96 (0023) = Final boss - HP window
  • 0x01F74 - 0x02333 (03BF) = Ending
  • 0x02862 - 0x02931 (00CF) = Final boss - Command window
  • 0x0C246 - 0x0C2F9 (00B3) = Demo text
  • 0x0C4CE - 0x0C88D (03BF) = Title screen
  • 0x0D803 - 0x0D820 (001D) = Password screen - top window - password error
  • 0x0D82F - 0x0D84C (001D) = Password screen - top window - enter password
  • 0x0D87F - 0x0DC3E (03BF) = Password screen
  • 0x0DD0D - 0x0E0CC (03BF) = Game Over screen