Difference between revisions of "Final Fantasy II:ROM map"

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{{rommap|game=Final Fantasy II}}
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Quite a bit is stored in text documents so I will link them
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[https://github.com/PheonixMMKC777/Final_Fantasy_2_Randomizer/tree/main/Notes Here]
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==Battle==
 
==Battle==
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<tt>0x017A0 to 0x1890</tt> = Battle Palettes
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==Map Data==
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<pre>
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0x00710 to 0x????? = Blocks
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0x10010 to 0x100D0 = Town pointers
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0x100D0 to 0x13B32 = Town maps
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0x100D0 to 0x????? = Restoration room (Hilda & Minh) - Altea
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0x10113 to 0x????? = Rebel HQ - Altea
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0x101D2 to 0x????? = King's resting room - Altea
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0x10213 to 0x????? = Hilda's room - Altea
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0x1023D to 0x????? = Altea (the town)
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0x10325 to 0x????? = Gatea
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</pre>
  
0x017A0 to 0x1890-Battle Palettes
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==Menu Data==
 
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<pre>
 
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0x3C3 Maria/Layla/Ricard Portrait Palette
==Maps==
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0x3C7 Guy/Josef/Leon/Minwu Portrait Palette
 
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0x3CB Firion/Gordon Portrait Palette
$710: blocks
 
 
 
$10010-$100D0: town pointers
 
 
 
$100D0-$13B32: town maps
 
  
$100D0: restoration room (Hilda & Minh) - Altea
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0x1D3C Text Box Palette color 1 (Gray)
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0x1D42 Text Box Palette color 2 (Blue)
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0x1D46 Text Box Palette color 3 (White)
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0x3E787 Menu Palette color 1 (Gray)
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0x3E78C Menu Palette color 2 (Blue)
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0x3E791 Menu Palette color 3 (White)
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0x3ACB8 Spell EXP gained when cast (Menu)
  
$10113: Rebel HQ - Altea
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</pre>
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==Items==
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[http://datacrystal.romhacking.net/wiki/Final_Fantasy_II/ItemID Item ID List]
  
$101D2: King's resting room - Altea
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0xC20 - 0xD0F = Treasure Loot Table
  
$10213: Hilda's room - Altea
 
  
$1023D: Altea (the town)
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==Misc==
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<pre>
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0xAF0 = Pirate Ship Visible
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0xAF1 = Pirate Ship Starting X Coordinate
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0xAF2 = Pirate Ship Starting Y Coordinate
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0xAF3 = AirShip Visible
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0xAF4 = AirShip Starting X Coordinate
 +
0xAF5 = AirShip Starting Y Coordinate
 +
</pre>
  
$10325: Gatea
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{{Internal Data|game=Final Fantasy II}}

Revision as of 00:33, 17 January 2022

Quite a bit is stored in text documents so I will link them Here

Battle

0x017A0 to 0x1890 = Battle Palettes

Map Data

0x00710 to 0x????? = Blocks
0x10010 to 0x100D0 = Town pointers
0x100D0 to 0x13B32 = Town maps
0x100D0 to 0x????? = Restoration room (Hilda & Minh) - Altea
0x10113 to 0x????? = Rebel HQ - Altea
0x101D2 to 0x????? = King's resting room - Altea
0x10213 to 0x????? = Hilda's room - Altea
0x1023D to 0x????? = Altea (the town)
0x10325 to 0x????? = Gatea

Menu Data

0x3C3	Maria/Layla/Ricard Portrait Palette
0x3C7	Guy/Josef/Leon/Minwu Portrait Palette
0x3CB	Firion/Gordon Portrait Palette

0x1D3C 	Text Box Palette color 1	(Gray)
0x1D42 	Text Box Palette color 2	(Blue)
0x1D46 	Text Box Palette color 3	(White)
0x3E787 Menu Palette color 1	(Gray)
0x3E78C Menu Palette color 2	(Blue)
0x3E791 Menu Palette color 3	(White)
0x3ACB8 Spell EXP gained when cast (Menu)

Items

Item ID List

0xC20 - 0xD0F = Treasure Loot Table


Misc

0xAF0 = Pirate Ship Visible
0xAF1 = Pirate Ship Starting X Coordinate
0xAF2 = Pirate Ship Starting Y Coordinate
0xAF3 = AirShip Visible
0xAF4 = AirShip Starting X Coordinate
0xAF5 = AirShip Starting Y Coordinate


Internal Data for Final Fantasy II

ROM MapRAM MapText TableNotesTutorials