Difference between revisions of "Final Fantasy II:ROM map"

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(Added rommap template)
m
Line 3: Line 3:
 
==Battle==
 
==Battle==
  
0x017A0 to 0x1890 - Battle Palettes
+
<tt>0x017A0 to 0x1890</tt> - Battle Palettes
 
 
  
 
==Maps==
 
==Maps==
  
$710: blocks
+
<tt>0x710</tt> - Blocks
  
$10010-$100D0: town pointers
+
<tt>0x10010 to 0x100D0</tt> - Town pointers
  
$100D0-$13B32: town maps
+
<tt>0x100D0 to 0x13B32</tt> - Town maps
  
$100D0: restoration room (Hilda & Minh) - Altea
+
<tt>0x100D0</tt> - Restoration room (Hilda & Minh) - Altea
  
$10113: Rebel HQ - Altea
+
<tt>0x10113</tt> - Rebel HQ - Altea
  
$101D2: King's resting room - Altea
+
<tt>0x101D2</tt> - King's resting room - Altea
  
$10213: Hilda's room - Altea
+
<tt>0x10213</tt> - Hilda's room - Altea
  
$1023D: Altea (the town)
+
<tt>0x1023D</tt> - Altea (the town)
  
$10325: Gatea
+
<tt>0x10325</tt> - Gatea

Revision as of 05:21, 30 November 2013

Battle

0x017A0 to 0x1890 - Battle Palettes

Maps

0x710 - Blocks

0x10010 to 0x100D0 - Town pointers

0x100D0 to 0x13B32 - Town maps

0x100D0 - Restoration room (Hilda & Minh) - Altea

0x10113 - Rebel HQ - Altea

0x101D2 - King's resting room - Altea

0x10213 - Hilda's room - Altea

0x1023D - Altea (the town)

0x10325 - Gatea