Difference between revisions of "Final Fantasy II:ROM map"
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(Added rommap template) |
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==Battle== | ==Battle== | ||
− | 0x017A0 to 0x1890 - Battle Palettes | + | <tt>0x017A0 to 0x1890</tt> - Battle Palettes |
− | |||
==Maps== | ==Maps== | ||
− | + | <tt>0x710</tt> - Blocks | |
− | + | <tt>0x10010 to 0x100D0</tt> - Town pointers | |
− | + | <tt>0x100D0 to 0x13B32</tt> - Town maps | |
− | + | <tt>0x100D0</tt> - Restoration room (Hilda & Minh) - Altea | |
− | + | <tt>0x10113</tt> - Rebel HQ - Altea | |
− | + | <tt>0x101D2</tt> - King's resting room - Altea | |
− | + | <tt>0x10213</tt> - Hilda's room - Altea | |
− | + | <tt>0x1023D</tt> - Altea (the town) | |
− | + | <tt>0x10325</tt> - Gatea |
Revision as of 05:21, 30 November 2013
The following article is a ROM map for Final Fantasy II.
Battle
0x017A0 to 0x1890 - Battle Palettes
Maps
0x710 - Blocks
0x10010 to 0x100D0 - Town pointers
0x100D0 to 0x13B32 - Town maps
0x100D0 - Restoration room (Hilda & Minh) - Altea
0x10113 - Rebel HQ - Altea
0x101D2 - King's resting room - Altea
0x10213 - Hilda's room - Altea
0x1023D - Altea (the town)
0x10325 - Gatea