Final Fantasy II:ROM map
Revision as of 17:17, 23 June 2016 by FCandChill (talk | contribs)
The following article is a ROM map for Final Fantasy II.
Battle
0x017A0 to 0x1890 = Battle Palettes
Maps
0x00710 to 0x????? = Blocks 0x10010 to 0x100D0 = Town pointers 0x100D0 to 0x13B32 = Town maps 0x100D0 to 0x????? = Restoration room (Hilda & Minh) - Altea 0x10113 to 0x????? = Rebel HQ - Altea 0x101D2 to 0x????? = King's resting room - Altea 0x10213 to 0x????? = Hilda's room - Altea 0x1023D to 0x????? = Altea (the town) 0x10325 to 0x????? = Gatea
Internal Data for Final Fantasy II |
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ROM Map • RAM Map • Text Table • Notes • Tutorials |