Final Fantasy I & II: Dawn of Souls:ROM map
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The following article is a ROM map for Final_Fantasy_I_&_II:_Dawn_of_Souls.
The following offsets have been determined for Final Fantasy I only. All offsets are given in hexadecimal format. (Under Construction)
General Purpose Routines
Contains 'core' assembly routines used for simple tasks.
- 000EFC-000F81 (000086) = Core division-related routines
- 000F18 = General division routine. Given r0 = divident and r1 = divisor, checks for zero and calls software division
- 000F2C = As above, but only returns remainder in r0
- 000F68 = Divides r1 by r2; stores the product in [r0],[r0+8] and the remainder in [r0+4]
- 014E4C-014E6A (00001E) = Uncompressed tile graphic size finder routine
FF1 Stat-Related Routines
- 01591C-0159B3 (000098) = Total Attack Determination
- 0159B4-015ACB (000118) = Total Defence Determination
- 015ACC-015B8F (0000C4) = Total Evade Determination
- 015B90-015C23 (000094) = Effective Max HP Determination
- 015C24-015CB7 (000094) = Effective Max MP Determination
- 015CB8-015D4B (000094) = Total Intellect Determination
- 015D4C-015DDF (000094) = Total Agility Determination
- 015DE0-015E73 (000094) = Total Stamina Determination
- 015E74-015F07 (000094) = Total Strength Determination
- 015F08-015F43 (00003C) = Current HP/MP Determination (And Possible Truncation)
- 015F44-015F83 (000040) = Total Accuracy Determination