Grandia II (Dreamcast):ROM map

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BTL

BOSS.AFS

Boss stats

Stats are signed, and follow this format:

aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa bb bb cc dd dd dd ee ee ee ee ff ff gg gg
hh hh ii ii jj jj kk kk ll ll mm mm nn nn oo oo
pp pp pp pp pp qq rr rr ss ss tt tt 00 00 uu uu
vv vv C8 00 53 01 00 00 ww ww ww ww xx xx xx xx
yy yy yy yy zz zz zz zz 00 00 CC 02 00 64 00 00
01 32 19 0F 00 0A 00 00 32 1E 00 14 00 00 14 0F
19 28 00 19 28 14 0A 05 00 00 00 00 00 00 00 00

aa - Name
bb - ?
cc - Type 1 and 2
dd - Level
ee - HP
ff - SP
gg - MP
hh - Defense
ii - Agility
jj - Movement
kk - Magic Defense
ll - Stamina (How long the Boss can run on the field)
mm - IP Stun
nn - IP Cancel
oo - Evasion
pp - Elemental affinities
qq - Status resistances
rr - ? RKB (Dreamcast debug menu)
ss - ?
tt - ?
uu - ?
vv - Size
ww - Experience points
xx - SC
yy - MC
zz - Gold

Moves used by the Boss follow this format

aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa 00 00 00 00 bb cc dd 00 ee ee ff 00 04 01
6E 00 78 00 00 00 3C 00 0F 27 00 00 B8 0B 88 13
78 00 00 00 00 00 00 00 00 00 00 00 

aa - Name
bb - ?
cc - Attack type
dd - ?
ee - Power
ff - ?


  • 0x3308AB - Melfice 2
  • 0x330A6B - Melfice 1


Internal Data for Grandia II (Dreamcast)

ROM MapRAM MapText TableNotesTutorials