Difference between revisions of "Ice Climber:RAM map"

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1 otherwise (e.g. in the air, on unbreakable floor etc.)  
 
1 otherwise (e.g. in the air, on unbreakable floor etc.)  
 
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|0x0363 || Nitpicker hits || Number of Nitpickers hit (resets to zero at after every level)
+
|0x0363 || Number of Nitpicker hits || resets to zero after every level
 +
|-
 +
|0x0363 || Number of bricks broken || resets to zero after every level  
 
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|-
 
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{{Internal Data|game=Ice Climber}}
 
{{Internal Data|game=Ice Climber}}

Revision as of 07:59, 27 December 2020

RAM Address Function Details
0x008A Number of screen scrolls upwards Resets to 0 for every new level

adds 6 everytime the screen scrolls upwards except for the one time the screen transitions to the bonus (in which case it adds 0)

0x008D Number of screen scrolls upwards Resets to 1 for every new level

adds 5 for the first screen scroll and then 6 for every other screen scroll until the end of the main level

takes a value of 47 when the screen first scrolls to the bonus level

takes a value of 0 for the subsequent screen scroll and remains zero until the end of the bonus

0x0090 Number of screen scrolls upwards Resets to 4 for every new level

adds 1 everytime the screen scrolls upwards except for the one time the screen transitions to the bonus (in which case it adds 0)

0x0014 Which combinations of buttons are pressed The value is the sums of all the values of the buttons pressed using the following values:

Right: 1 | Left: 2 | Down: 4 | Up: 8 | Start: 16 | Select: 32 | B: 64 | A: -128

0x0015 Which direction is pressed The value corresponds to the direction pressed (values from the cell above)
0x0020 Lives
0x0059 Level Number
0x0064 X axis
0x0066 Y axis
0x0343 Not on breakable floor 0 if ice climber is standing or walking on breakable floor

1 otherwise (e.g. in the air, on unbreakable floor etc.)

0x0363 Number of Nitpicker hits resets to zero after every level
0x0363 Number of bricks broken resets to zero after every level


Internal Data for Ice Climber

ROM MapRAM MapText TableNotesTutorials