Difference between revisions of "Kirby's Dream Land:ROM map"

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(Added rommap template)
m
 
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==Tiles==
 
==Tiles==
 +
<pre>
 +
0xC000 to 0C36E = Start screen
 +
0xC36E to 0C730 = Sound test and extra options
 +
0xC731 to 0x--- = Level One Area One
 +
</pre>
  
Start screen- 0C000 to 0C36E
+
==Levels==
 +
<pre>
 +
0x24000 to 0x24200 = Start Screen
 +
0xE200  to 0x----- = Level 3
 +
</pre>
  
SOUND TEST and extra options- 0C36E to 0C730
+
==Sprites==
 +
<pre>
 +
0x2C000 to 0x----- = Sprite Alignment
 +
</pre>
  
Level One Area One- 0C731
+
==Misc==
 +
<pre>
 +
0x18010 to 0x18019 = Fade effect
 +
0x1801B to 0x----- = Start Screen Camera View
 +
</pre>
  
=Levels=
+
{{Internal Data|game=Kirby's Dream Land}}
 
 
Start Screen-24000-24200
 
 
 
Level 3-0E200
 
 
 
=Sprites=
 
 
 
Sprite Alignment-02C000-
 
 
 
=Misc=
 
 
 
Fade effect-18010-18019
 
 
 
Start Screen Camera View-1801B
 

Latest revision as of 03:32, 5 June 2016

Tiles

0xC000 to 0C36E = Start screen
0xC36E to 0C730 = Sound test and extra options
0xC731 to 0x--- = Level One Area One

Levels

0x24000 to 0x24200 = Start Screen
0xE200  to 0x----- = Level 3

Sprites

0x2C000 to 0x----- = Sprite Alignment

Misc

0x18010 to 0x18019 = Fade effect
0x1801B to 0x----- = Start Screen Camera View


Internal Data for Kirby's Dream Land

ROM MapRAM MapText TableNotesTutorials