MOTHER 3:Battle background layer/master table

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Battle background layer/master table
Start Address 0x1D0BC98
End Address 0x1D1FB27
# of Entries 546 (0x222) layers, 243 (0xF3) masters
Entry Length 144 (0x90) bytes per layer, 12 (0xC) bytes per master
Total Length 78742 bytes (0x13396)
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The battle background layer/master table contains a master entry table for battle backgrounds (corresponding to the enemy battle background values), as well as layer information, including palette rotation and distortion parameters.

All of the documentation for this table is contained in the RAS block document, as it is the only RAS block in the game.