MOTHER 3:Map graphics table
|Map graphics table|
|# of Entries||3000 (0xBB8)|
|Total Length||2100836 bytes (0x200E64)|
|Back to the ROM map|
This table contains all of the map graphics. There is an offset table at the beginning. The table is indexed by the map graphics info table. Each entry in the table is a block of standard compressed graphics. When decompressed, you should end up with a tileset containing exactly 0x40 tiles (0x800 bytes).