MOTHER 3:ROM header: Difference between revisions
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(Created page with "{{Infobox table|name=ROM header |game=MOTHER 3 |loc=ROM |start=0x0 |end=0xBF |numentries=12 (0xC) |entrylength=Variable |totallength=196 bytes (0xC0 }} ==Overview== MOTHER 3 ...") |
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|numentries=12 (0xC) | |numentries=12 (0xC) | ||
|entrylength=Variable | |entrylength=Variable | ||
|totallength=196 bytes (0xC0 | |totallength=196 bytes (0xC0) | ||
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Revision as of 16:57, 15 July 2013
ROM header | |
Game | MOTHER 3 |
Start Address | 0x0 |
End Address | 0xBF |
# of Entries | 12 (0xC) |
Entry Length | Variable |
Total Length | 196 bytes (0xC0) |
Back to the ROM map |
Overview
MOTHER 3 uses the standard GBA ROM header.
Field listing
- 00-03 (04) = ROM entry point: b $80000C0
- 04-9F (9C) = Nintendo logo graphics (compressed)
- A0-AB (0C) = Title: "MOTHER3"
- AC-AF (04) = Game code: "A3UJ"
- B0-B1 (02) = Maker code: "01"
- B2-B2 (01) = Fixed value: 0x96
- B3-B3 (01) = Main unit code: 0x0
- B4-B4 (01) = Device type: 0x0
- B5-BC (07) = Reserved area
- BD-BD (01) = Complement check: 0xDB
- BE-BF (01) = Reserved area