Difference between revisions of "Mario vs. Donkey Kong 2: March of the Minis:Actors"

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Line 108: Line 108:
 
| Cuttacutta (mechanical crab)
 
| Cuttacutta (mechanical crab)
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 113: Line 114:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left
 
1 = Left
 +
</pre>
 
|-
 
|-
 
| 6A
 
| 6A
 
| Piranha Plant
 
| Piranha Plant
 
|
 
|
(Mask)<br>
+
<pre>
 +
(Mask)
 
Mouth position
 
Mouth position
 
00 = Open
 
00 = Open
Line 123: Line 126:
  
 
Direction:
 
Direction:
02 = Right<br>
+
02 = Right
10 = Up<br>
+
10 = Up
48 = Down<br>
+
48 = Down
 
84 = Left
 
84 = Left
 +
</pre>
 
|-
 
|-
 
| 6B
 
| 6B
Line 159: Line 163:
 
| Snapjaw
 
| Snapjaw
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 164: Line 169:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left
 
1 = Left
 +
</pre>
 
|-
 
|-
 
| 75
 
| 75
Line 180: Line 186:
 
| Water/Lava moving platform
 
| Water/Lava moving platform
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 185: Line 192:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left
 
1 = Left
 +
</pre>
 
|-
 
|-
 
| 99
 
| 99
Line 201: Line 209:
 
| Shy Guy
 
| Shy Guy
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 206: Line 215:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left
 
1 = Left
 +
</pre>
 
|-
 
|-
 
| 9D
 
| 9D
Line 274: Line 284:
 
| Capture Kong
 
| Capture Kong
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 279: Line 290:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left<br>
 
1 = Left<br>
 +
</pre>
 
|-
 
|-
 
| B3
 
| B3
Line 295: Line 307:
 
| Spy Guy
 
| Spy Guy
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 300: Line 313:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left<br>
 
1 = Left<br>
 +
</pre>
 
|-
 
|-
 
| B8
 
| B8
 
| Fire Bar
 
| Fire Bar
| 00 = Clockwise<br>
+
|
 +
<pre>
 +
00 = Clockwise<br>
 
80 = Counterclockwise
 
80 = Counterclockwise
 +
</pre>
 
|-
 
|-
 
| B9
 
| B9
 
| Crash Kong
 
| Crash Kong
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 314: Line 332:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left<br>
 
1 = Left<br>
 +
</pre>
 
|-
 
|-
 
| BA
 
| BA
 
| Cool Kong
 
| Cool Kong
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 323: Line 343:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left<br>
 
1 = Left<br>
 +
</pre>
 
|-
 
|-
 
| BB
 
| BB
Line 337: Line 358:
 
|-
 
|-
 
| C1
 
| C1
| Polterguy
+
| Phantom Guys
 
|
 
|
 +
<pre>
 
A2 = Red, facing left, Y movement, down<br>
 
A2 = Red, facing left, Y movement, down<br>
 
21 = Red, facing right, Y movement, up<br>
 
21 = Red, facing right, Y movement, up<br>
Line 348: Line 370:
 
01 = Yellow, facing right, Y movement, down<br>
 
01 = Yellow, facing right, Y movement, down<br>
 
82 = Yellow, facing left, Y movement, up
 
82 = Yellow, facing left, Y movement, up
 +
</pre>
 
|-
 
|-
 
| C2
 
| C2
 
| Boo (unused)
 
| Boo (unused)
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 357: Line 381:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left<br>
 
1 = Left<br>
 +
</pre>
 
|-
 
|-
 
| C3
 
| C3
 
| Mummy Guy
 
| Mummy Guy
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 366: Line 392:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left<br>
 
1 = Left<br>
 +
</pre>
 
|-
 
|-
 
| C4
 
| C4
Line 374: Line 401:
 
| Snifit
 
| Snifit
 
|
 
|
 +
<pre>
 
(Bitwise)<br>
 
(Bitwise)<br>
 
D0000000<br>
 
D0000000<br>
Line 379: Line 407:
 
0 = Right<br>
 
0 = Right<br>
 
1 = Left
 
1 = Left
 +
</pre>
 
|-
 
|-
 
| C9
 
| C9

Revision as of 13:43, 23 February 2021


In addition to page editor(s), TheMarioVariable and VGamer38 have made contributions.

Actor ID Description Parameters
01 Nothing?
03 Minimario
04 Crashes the game
05 Nothing?
06 Nothing?
07 Nothing?
07 Nothing?
08 Nothing?
09 Nothing?
10 Nothing?
11 Nothing?
12 Nothing?
13 Nothing?
14 Causes Mini Mario icon to appear on top screen
15 Causes Mini Mario icon to appear on top screen
16 Causes Mini Mario icon to appear on top screen
1C Nothing?
2B Door
63 Fish Bob-omb
64 Bob-omb (From the Shy Guy Minigame)
65 Spark (no generator)
66 Oil drums (work like candles)
67 Minimario fireball
68 Thwomp
69 Cuttacutta (mechanical crab)
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left
6A Piranha Plant
(Mask)
Mouth position
00 = Open
20 = Closed

Direction:
02 = Right
10 = Up
48 = Down
84 = Left
6B Piranha Plant fireball
6C Used in all boss battles
6D Blooper
6E Bob-omb fish
6F Podoboo
70 Nothing?
73 Candle
74 Snapjaw
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left
75 Snapjaw on liana
96 Elevator platform
97 Donut block (doesn't fall?)
98 Water/Lava moving platform
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left
99 Nothing?
9A Rock Blocks (destroyable with Bomb Blocks)
9B Bomb (generated from Bomb Blocks)
9C Shy Guy
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left
9D Wooden barrel
9E Wooden crate
9F Blue springboard
A2 Balance Beams Rope height = value * 1/4
A3 Donkey Kong (boss 1)
A4 Yellow Vertical Gate (loaded by tiles)
A5 Yellow Switch (loaded by tiles)
A6 Hammers
A7 Red Vertical Gate (loaded by tiles)
A8 Red Switch (loaded by tiles)
A9 Blue Vertical Gate (loaded by tiles)
AA Blue Switch (loaded by tiles)
AB Rotating pipe (90° angle)
AC Rotating pipe (180° angle)
AD Yellow Horizontal Gate (loaded by tiles)
AE Circus Kong
B2 Capture Kong
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left<br>
B3 Weird Brown Egg
B4 Starman
B5 Yellow springboard
B7 Spy Guy
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left<br>
B8 Fire Bar
00 = Clockwise<br>
80 = Counterclockwise
B9 Crash Kong
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left<br>
BA Cool Kong
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left<br>
BB Moving platform on track (loaded by tiles)
BF Konga (Thwomp Kong)
C0 Donut Block
C1 Phantom Guys
A2 = Red, facing left, Y movement, down<br>
21 = Red, facing right, Y movement, up<br>
08 = Blue, facing right, X movement, right<br>
89 = Blue, facing left, Y movement, down<br>
09 = Blue, facing right, Y movement, up<br>
8A = Blue, facing left, Y movement, up<br>
88 = Blue, facing left, X movement, left<br>
01 = Yellow, facing right, Y movement, down<br>
82 = Yellow, facing left, Y movement, up
C2 Boo (unused)
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left<br>
C3 Mummy Guy
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left<br>
C4 Blue Shy Guy (Shoots a Snifit Bullet sometimes)
C5 Snifit
(Bitwise)<br>
D0000000<br>
D - Direction:<br>
0 = Right<br>
1 = Left
C9 Starman (again?)
D0 Blue Shield (From DK Basement Stage 2)