Mario vs. Donkey Kong 2: March of the Minis:Level Format

From Data Crystal
Revision as of 13:36, 22 March 2021 by Hiccup (talk | contribs)
Jump to navigation Jump to search

This is a mixture of research on the USA and the European versions of the game. In addition to page editor(s), TheMarioVariable has made contributions. Not everything has been tested in-game yet.

Values are in Little Endian.


Offset Type Description
0000 UInt32 Magic value or format version
0004 UInt32 Offset to Actors to Load
0008 UInt32 Offset to Tiles to Load
000C UInt32 Offset to Secondary Header
0010 UInt32 Offset to Liquids

Actors to Load

See here for a list of Actor IDs.

Offset Type Description
0000 UInt32 Number of Actor IDs
0004 Array of UInt32 values Actor IDs

Tiles to Load

Offset Type Description
00 UInt32 Number of Tile IDs
02 Array of UInt8 values Tile IDs

Secondary Header

Each block is 16x16 pixels.

Offset Type Description
00 UInt8 Level width (in half-blocks)
01 UInt8 Level height (in half-blocks)