Mega Man IV:RAM map:Enemy Number in Level: Difference between revisions
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m (MartsINY moved page Mega Man IV:RAM map:$438-$44F: Enemy Number to RAM 438-44F: Enemy Number in Level (Mega Man 4)) |
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{{subpage|game=Mega Man 4:RAM map}} | |||
'''???May never be used! Play a complete game with a debugger point to know.''' | '''???May never be used! Play a complete game with a debugger point to know.''' | ||
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID. | This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID. |
Latest revision as of 06:23, 19 October 2018
This is a sub-page for Mega Man 4:RAM map.
???May never be used! Play a complete game with a debugger point to know.
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID.