Difference between revisions of "Mega Man IV:RAM map:Enemy Number in Level"
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FCandChill (talk | contribs) m (FCandChill moved page Enemy Number in Level: RAM 438-44F (Mega Man 4) to Mega Man IV:RAM map:Enemy Number in Level) |
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− | {{subpage|game=Mega Man | + | {{subpage|game=Mega Man 4:RAM map}} |
'''???May never be used! Play a complete game with a debugger point to know.''' | '''???May never be used! Play a complete game with a debugger point to know.''' | ||
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID. | This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID. |
Latest revision as of 02:23, 19 October 2018
This is a sub-page for Mega Man 4:RAM map.
???May never be used! Play a complete game with a debugger point to know.
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID.