Mega Man IV:RAM map:Invincibility Blink/Freeze Action Status
From Data Crystal
LSB to MSB
Bit | Function | Details |
0-6 | Frame Counter of Blink/Freeze | |
7 | Mode | [ 1 = Freeze Action, 0 = Invincibility Blink ] |
Note:
- Notes: The freeze function is used with Flash Stopper.<>br
- Invincibility Blink refers to when Megaman or an enemy gets hit and become invincible for a moment, while blinking.
- This memory range is used for both cases.
- For Mega Man to be invincible, value must be in $3C.