Mega Man IV:RAM map:Invincibility Blink/Freeze Action Status
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Revision as of 20:53, 12 July 2015 by MartsINY (talk | contribs) (MartsINY moved page Mega Man IV:RAM map:$5B8-$5CF: Invincibility Blink / Freeze Action Status to RAM 5B8-5CF: Invincibility Blink / Freeze Action Status (Mega Man 4))
LSB to MSB
Bit | Function | Details |
0-6 | Frame Counter of Blink/Freeze | |
7 | Mode | [ 1 = Freeze Action, 0 = Invincibility Blink ] |
Note:
- Notes: The freeze function is used with Flash Stopper.<>br
- Invincibility Blink refers to when Megaman or an enemy gets hit and become invincible for a moment, while blinking.
- The counter is used for blinking. For Mega Man to be invincible, value must be in $3C.
- This memory range is used for both cases.