Difference between revisions of "Might and Magic: Secret of the Inner Sanctum:ROM map"

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(Added map headers)
Line 49: Line 49:
 
* 0x28914 to 0x28923 = Tavern Pallete
 
* 0x28914 to 0x28923 = Tavern Pallete
 
* 0x28936 to 0x28C53 = Title Screen Owl Pallete
 
* 0x28936 to 0x28C53 = Title Screen Owl Pallete
* 0x38EAC to 0x38EBB = Sorpigal Pallete
 
* 0x38EFA to 0x38F11 = Algary Pallete
 
* 0x38F48 to 0x38F5F = Portsmith Pallete
 
* 0x38FE4 to 0x38FF9 = Earlquin Pallette
 
* 0x39032 to 0x39049 = Sorpigal Cavern Pallete
 
* 0x39080 to 0x39097 = C2 Cave Pallete
 
* 0x390CE to 0x390E5 = Portsmith Cavern Pallete
 
* 0x3911C to 0x39133 = Erliquin Cavern Pallete
 
* 0x3916A to 0x39180 = Dusk Cavern Pallete
 
* 0x391B8 to 0x391CF = Korin Bluffs
 
* 0x39206 to 0x3921D = Volcano Pallete
 
* 0x39254 to 0x3926B = Square Puzzle Cave
 
* 0x392A2 to 0x392B9 = White Wolf Cave
 
* 0x392F0 to 0x39307 = Varn A1 Pallete
 
* 0x3933E to 0x39355 = Varn A2 Pallete
 
* 0x3938C to 0x393AC = Varn A3 Pallete
 
* 0x393DA to 0x393F1 = Varn A4 Pallete
 
* 0x39428 to 0x3943F = Varn B1 Pallete
 
* 0x39476 to 0x3948D = Varn B2 Pallete
 
* 0x394C4 to 0x394DB = Varn B3 Pallete
 
* 0x39512 to 0x39529 = Varn B4 Pallete
 
* 0x39560 to 0x3956F = Varn C1 Pallete
 
* 0x395AE to 0x39577 = Varn C2 Pallete
 
* 0x395FC to 0x39613 = Varn C3 Pallete
 
* 0x3964A to 0x39661 = Varn C4 Pallete
 
* 0x39698 to 0x396AF = Varn D1 Pallete
 
* 0x396E6 to 0x396FD = Varn D2 Pallete
 
* 0x39734 to 0x3974B = Varn D3 Pallete
 
* 0x39782 to 0x39799 = Varn D4 Pallete
 
* 0x397D0 to 0x397DF = Varn E1 Pallete
 
* 0x39908 to 0x3991F = Castle Doom Pallete
 
* 0x39956 to 0x3996D = Castle White Wolf Pallete
 
* 0x399A4 to 0x399BB = Castle Dragadune Pallete
 
* 0x39A8E to 0x39AA5 = Castle Alamar Pallete
 
* 0x399F2 to 0x39A09 = Castle Blackridge South Pallete
 
* 0x39A40 to 0x39A57 = Castle Blackridge North Pallete
 
* 0x39ADC to 0x39AF3 = Raven's Wood F1 Pallete
 
* 0x39BC6 to 0x39BDD = Enchanted Forest F1 Pallete
 
* 0x39C14 to 0x39C2B = Enchanted Forest F2 Pallete
 
* 0x39D4C to 0x39D63 = Raven's Wood F2 Pallete
 
* 0x39D9A to 0x39DB1 = City Of Gold F1 Pallete
 
* 0x39DE8 to 0x39DFF = City Of Gold F2 Pallete
 
* 0x39E36 to 0x39E4D = City Of Gold F3 Pallete
 
* 0x39E84 to 0x39E9B = City Of Gold F4 Pallete
 
* 0x3C63E to 0x3C65D = Automap Pallete Outdoors
 
* 0x3C65E to 0x3C67D = Automap Pallete Indoors
 
* 0x39ED2 to 0x39EE9 = Astral Plane
 
* 0x39F20 to 0x39F37 = Soul Maze
 
 
* 0x397DC to 0x397DF = Darkness Pallete
 
* 0x397DC to 0x397DF = Darkness Pallete
 
</pre>
 
</pre>
Line 116: Line 68:
 
* 0x265BF to 0x265D0 = Dusk Blacksmith
 
* 0x265BF to 0x265D0 = Dusk Blacksmith
 
* 0x265D0 to 0x265E2 = Erliquin Blacksmith
 
* 0x265D0 to 0x265E2 = Erliquin Blacksmith
 +
* 0x267B9 to 0x267BD = Food Prices
 
</pre>
 
</pre>
 
==Text==
 
==Text==
Line 132: Line 85:
 
* 0x29451 to 0x295A6 = Spell Names
 
* 0x29451 to 0x295A6 = Spell Names
 
* 0x38E7E to 0x39EFE = Location Names
 
* 0x38E7E to 0x39EFE = Location Names
 +
</pre>
 +
==Map Headers==
 +
<pre>
 +
* 0x38E7E to 0x38ECB = Sorpigal Header
 +
* 0x38ECC to 0x38F19 = Portsmith Header
 +
* 0x38F1A to 0x38F67 = Algary Header
 +
* 0x38F68 to 0x38FB5 = Dusk Header
 +
* 0x38FB6 to 0x39003 = Erliquin Header
 +
* 0x39004 to 0x39051 = Sorpigal Cavern Header
 +
* 0x39052 to 0x3909F = C2 Cave Header
 +
* 0x390A0 to 0x390ED = Portsmith Cavern Header
 +
* 0x390EE to 0x3913B = Erliquin Cavern Header
 +
* 0x3913C to 0x39189 = Dusk Cavern Header
 +
* 0x3918A to 0x391D7 = Korin Bluffs
 +
* 0x391D8 to 0x39225 = Volcano Header
 +
* 0x39226 to 0x39273 = Square Puzzle Cave Header
 +
* 0x39274 to 0x392C1 = White Wolf Cave Header
 +
* 0x392C2 to 0x3930F = Varn A1 Header
 +
* 0x39310 to 0x3935D = Varn A2 Header
 +
* 0x3935E to 0x393AB = Varn A3 Header
 +
* 0x393AC to 0x393F9 = Varn A4 Header
 +
* 0x393FA to 0x39447 = Varn B1 Header
 +
* 0x39448 to 0x39495 = Varn B2 Header
 +
* 0x39496 to 0x394E3 = Varn B3 Header
 +
* 0x394E4 to 0x39531 = Varn B4 Header
 +
* 0x39532 to 0x3957F = Varn C1 Header
 +
* 0x39580 to 0x395CD = Varn C2 Header
 +
* 0x395CE to 0x3961B = Varn C3 Header
 +
* 0x3961C to 0x39669 = Varn C4 Header
 +
* 0x3966A to 0x396B7 = Varn D1 Header
 +
* 0x396B8 to 0x39705 = Varn D2 Header
 +
* 0x39706 to 0x39753 = Varn D3 Header
 +
* 0x39754 to 0x397A1 = Varn D4 Header
 +
* 0x397A2 to 0x397EF = Varn E1 Header
 +
* 0x397F0 to 0x3983D = Varn E2 Header
 +
* 0x3983E to 0x3988B = Varn E3 Header
 +
* 0x3988C to 0x398D9 = Varn E4 Header
 +
* 0x398DA to 0x39927 = Castle Doom Header
 +
* 0x39928 to 0x39975 = Castle White Wolf Header
 +
* 0x39976 to 0x399C3 = Castle Alamar Header
 +
* 0x399C4 to 0x39A11 = Castle Blackridge North Header
 +
* 0x39A12 to 0x39A5F = Castle Blackridge South Header
 +
* 0x39A60 to 0x39AAD = Castle Dragadune Header
 +
* 0x39AAE to 0x39AFB = Castle Dragadune Dungeon 1 Header
 +
* 0x39AFC to 0x39B49 = Castle Dragadune Dungeon 2 Header
 +
* 0x39B4A to 0x39B97 = Castle Dragadune Dungeon 3 Header
 +
* 0x39B98 to 0x39BE5 = Enchanted Forest F1 Header
 +
* 0x39BE6 to 0x39C33 = Enchanted Forest F2 Header
 +
* 0x39C34 to 0x39C81 = Wizard's Lair F1 Header
 +
* 0x39C82 to 0x39CCF = Wizard's Lair F2 Header
 +
* 0x39CD0 to 0x39D1D = Raven's Wood F1 Header
 +
* 0x39D1E to 0x39D6B = Raven's Wood F2 Header
 +
* 0x39D6C to 0x39DB9 = City Of Gold F1 Header
 +
* 0x39DBA to 0x39E07 = City Of Gold F2 Header
 +
* 0x39E08 to 0x39E55 = City Of Gold F3 Header
 +
* 0x39E56 to 0x39EA3 = City Of Gold F4 Header
 +
* 0x39EA4 to 0x39EF1 = Astral Plane Header
 +
* 0x39EF2 to 0x39F3F = Soul Maze Header
 
</pre>
 
</pre>
 
==Tile Assembly==
 
==Tile Assembly==

Revision as of 19:23, 13 November 2016

Graphics

* 0x40010 to 0x4100F = Text
* 0x41010 to 0x4200F = Town Tiles
* 0x42010 to 0x4300F = Cave Tiles
* 0x43010 to 0x4400F = Cave Tiles 2
* 0x44010 to 0x4500F = Castle Tiles
* 0x45010 to 0x4600F = Overworld Tiles
* 0x46010 to 0x4680F = Interface Tiles
* 0x4680F to 0x4E80F = Portraits 1
* 0x4E80F to 0x4F80F = Fire/Interface/Shooting/Slashing Sprites
* 0x50010 to 0x5100F = Unused Japanese Intro Text 1
* 0x51010 to 0x5200F = Title Screen Tiles
* 0x52010 to 0x5800F = Title Screen Owl Animation
* 0x58010 to 0x5980F = Automap Tiles
* 0x5A810 to 0x5B80F = Portraits 2
* 0x5B010 to 0x5C00F = Unused Japanese Intro Text 2
* 0x5C010 to 0x6000F = Sorpigal Gallery Tiles
* 0x60010 to 0x6500F = Treasure Chests/Locations/Portraits 3
* 0x65010 to 0x6580F = Fly/Monster Explosion/Interface Graphics
* 0x65810 to 0x8000F = Monster Graphics

Palletes

* 0x16EE1 to 0x16EF0 = Title Screen Sprites Pallete
* 0x1723E to 0x1724D = Title Screen Pallete
* 0x2822C to 0x2823B = Blacksmith Pallete
* 0x2824E to 0x2825D = Portsmith Blacksmith Pallete
* 0x28270 to 0x2827F = Innkeeper Pallete
* 0x28292 to 0x282A1 = Portsmith Innkeeper Pallete
* 0x282B4 to 0x282C3 = Training Pallete
* 0x282D6 to 0x282E5 = Portsmith Training Pallete
* 0x282F8 to 0x28307 = Food Shop Pallete
* 0x2831A to 0x28329 = Portsmith Food Shop Pallete
* 0x2842A to 0x28439 = Guards Pallete
* 0x284F6 to 0x28505 = Zom Pallete
* 0x2855C to 0x2856B = Guildmaster Pallete
* 0x2857E to 0x2858D = Chained Pallete
* 0x2868E to 0x2869D = Castle Entrance 1 Pallete
* 0x286B0 to 0x286BF = Castle Entrance 2 Pallete
* 0x2875A to 0x28769 = Cave Exit Pallete
* 0x2877C to 0x2878B = Cabin Pallete
* 0x287C0 to 0x287CF = Oracle of Okzar Pallete
* 0x28804 to 0x28813 = Gypsy Seer Pallete
* 0x28826 to 0x28835 = Fortune Teller
* 0x288F2 to 0x28901 = Cleric of the South
* 0x28914 to 0x28923 = Tavern Pallete
* 0x28936 to 0x28C53 = Title Screen Owl Pallete
* 0x397DC to 0x397DF = Darkness Pallete

Sprites

* 0x3C6F8 to 0x3C707 = Automap Arrow
* 0x21C34 to 0x21C34 = Enemy Assembly 1
* 0x21C74 to 0x21CB4 = Enemy Assembly 2
* 0x28C65 to 0x28CA3 = Portrait Assembly 1
* 0x28CA4 to 0x28CE3 = Portrait Assembly 2

Game Data

* 0x18A76 to 0x19778 = Enemy List
* 0x1C0F4 to 0x1CBE8 = Item List
* 0x26589 to 0x2659A = Sorpigal Blacksmith
* 0x2859B to 0x265AC = Portsmith Blacksmith
* 0x265AD to 0x265BE = Algary Blacksmith
* 0x265BF to 0x265D0 = Dusk Blacksmith
* 0x265D0 to 0x265E2 = Erliquin Blacksmith
* 0x267B9 to 0x267BD = Food Prices

Text

* 0x012E6 to 0x01301 = Text
* 0x01418 to 0x017E8 = Portsmith Text
* 0x017E9 to 0x019E2 = Algary Text
* 0x019E3 to 0x01C17 = Dusk Text
* 0x01C18 to 0x01DE9 = Erliquin Text
* 0x02557 to 0x02581 = Misc. Text 1
* 0x02C16 to 0x02C1E = Erliquin Password
* 0x0365F to 0x038A0 = Sorpigal Cavern Text
* 0x038C8 to 0x03A4C = N-Barrier Text
* 0x1826D to 0x18A75 = Monster Names
* 0x1CDE9 to 0x1D9FF = Item Names
* 0x29451 to 0x295A6 = Spell Names
* 0x38E7E to 0x39EFE = Location Names

Map Headers

* 0x38E7E to 0x38ECB = Sorpigal Header
* 0x38ECC to 0x38F19 = Portsmith Header
* 0x38F1A to 0x38F67 = Algary Header
* 0x38F68 to 0x38FB5 = Dusk Header
* 0x38FB6 to 0x39003 = Erliquin Header
* 0x39004 to 0x39051 = Sorpigal Cavern Header
* 0x39052 to 0x3909F = C2 Cave Header
* 0x390A0 to 0x390ED = Portsmith Cavern Header
* 0x390EE to 0x3913B = Erliquin Cavern Header
* 0x3913C to 0x39189 = Dusk Cavern Header
* 0x3918A to 0x391D7 = Korin Bluffs
* 0x391D8 to 0x39225 = Volcano Header
* 0x39226 to 0x39273 = Square Puzzle Cave Header
* 0x39274 to 0x392C1 = White Wolf Cave Header
* 0x392C2 to 0x3930F = Varn A1 Header
* 0x39310 to 0x3935D = Varn A2 Header
* 0x3935E to 0x393AB = Varn A3 Header
* 0x393AC to 0x393F9 = Varn A4 Header
* 0x393FA to 0x39447 = Varn B1 Header
* 0x39448 to 0x39495 = Varn B2 Header
* 0x39496 to 0x394E3 = Varn B3 Header
* 0x394E4 to 0x39531 = Varn B4 Header
* 0x39532 to 0x3957F = Varn C1 Header
* 0x39580 to 0x395CD = Varn C2 Header
* 0x395CE to 0x3961B = Varn C3 Header
* 0x3961C to 0x39669 = Varn C4 Header
* 0x3966A to 0x396B7 = Varn D1 Header
* 0x396B8 to 0x39705 = Varn D2 Header
* 0x39706 to 0x39753 = Varn D3 Header
* 0x39754 to 0x397A1 = Varn D4 Header
* 0x397A2 to 0x397EF = Varn E1 Header
* 0x397F0 to 0x3983D = Varn E2 Header
* 0x3983E to 0x3988B = Varn E3 Header
* 0x3988C to 0x398D9 = Varn E4 Header
* 0x398DA to 0x39927 = Castle Doom Header
* 0x39928 to 0x39975 = Castle White Wolf Header
* 0x39976 to 0x399C3 = Castle Alamar Header
* 0x399C4 to 0x39A11 = Castle Blackridge North Header
* 0x39A12 to 0x39A5F = Castle Blackridge South Header
* 0x39A60 to 0x39AAD = Castle Dragadune Header
* 0x39AAE to 0x39AFB = Castle Dragadune Dungeon 1 Header
* 0x39AFC to 0x39B49 = Castle Dragadune Dungeon 2 Header
* 0x39B4A to 0x39B97 = Castle Dragadune Dungeon 3 Header
* 0x39B98 to 0x39BE5 = Enchanted Forest F1 Header
* 0x39BE6 to 0x39C33 = Enchanted Forest F2 Header
* 0x39C34 to 0x39C81 = Wizard's Lair F1 Header
* 0x39C82 to 0x39CCF = Wizard's Lair F2 Header
* 0x39CD0 to 0x39D1D = Raven's Wood F1 Header
* 0x39D1E to 0x39D6B = Raven's Wood F2 Header
* 0x39D6C to 0x39DB9 = City Of Gold F1 Header
* 0x39DBA to 0x39E07 = City Of Gold F2 Header
* 0x39E08 to 0x39E55 = City Of Gold F3 Header
* 0x39E56 to 0x39EA3 = City Of Gold F4 Header
* 0x39EA4 to 0x39EF1 = Astral Plane Header
* 0x39EF2 to 0x39F3F = Soul Maze Header

Tile Assembly

* 0x1734C to 0x173DB = Sorpigal Castle Plaque
* 0x173E0 to 0x1747F = Sorpigal Og Plaque
* 0x17474 to 0x17503 = Sorpigal Brothers Plaque
* 0x17508 to 0x17597 = Sorpigal Gala Plaque
* 0x1759C to 0x1762B = Sorpigal Dragon Plaque
* 0x1763C to 0x176CB = Sorpigal Wheel Plaque
* 0x176C4 to 0x17753 = Sorpigal Corak Plaque
* 0x17758 to 0x177E7 = Sorpigal Element Plaque
* 0x2091A to 0x209C1 = Grey Minotaur Assembly
* 0x20A96 to 0x20B3D = Winged Beast Assembly
* 0x217DC to 0x21883 = Paul Pead Assembly


Internal Data for Might and Magic: Secret of the Inner Sanctum

ROM MapRAM MapText TableNotesTutorials