Momotarou Densetsu:RAM map

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RAM Purpose
$00CE Randomized from 0x01 to 0x10 after each step, used to determine whether to decrement the step counter ($D6).
$00D6 Step counter for battles. Re-randomized each time you exit a battle scene.
$00D9 Enemy HP
$0200-$02FF ID# for every 16x16 tile on the screen. Momotarou is centered on the tile at $0278.
$0700-$07FF Sprite DMA table