Difference between revisions of "NBA Jam Tournament Edition:ROM map"

From Data Crystal
Jump to: navigation, search
(added JAM/END initials code, fixed sizes)
m (fixed sizes)
Line 10: Line 10:
 
==Decompression routines==
 
==Decompression routines==
 
* <tt>File Address -  [Memory Address] - (Size)</tt>
 
* <tt>File Address -  [Memory Address] - (Size)</tt>
* <tt>006DE8-00706E [$80:EDE8-$80:F06E] (000286)</tt> = '''Audio driver decompression routine'''
+
* <tt>006DE8-00706E [$80:EDE8-$80:F06E] (000287)</tt> = '''Audio driver decompression routine'''
* <tt>148000-14827E [$A9:8000-$A9:827E] (00027E)</tt> = [[NBA_Jam_Tournament_Edition:ROM_map:Graphic_decompression_routine|Main graphic decompression routine]]
+
* <tt>148000-14827E [$A9:8000-$A9:827E] (00027F)</tt> = [[NBA_Jam_Tournament_Edition:ROM_map:Graphic_decompression_routine|Main graphic decompression routine]]

Revision as of 23:07, 22 October 2018

Player input routines

Decompression routines

  • File Address - [Memory Address] - (Size)
  • 006DE8-00706E [$80:EDE8-$80:F06E] (000287) = Audio driver decompression routine
  • 148000-14827E [$A9:8000-$A9:827E] (00027F) = Main graphic decompression routine