Difference between revisions of "Persona 3 and 4:Models"

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The RMD format is Atlus' model format for the Shin Megami Tensei games. Currently, the format is not very well documented. [[Persona 3 and 4|However, there are a few editors/viewers for the format.]]
 
The RMD format is Atlus' model format for the Shin Megami Tensei games. Currently, the format is not very well documented. [[Persona 3 and 4|However, there are a few editors/viewers for the format.]]
 +
 
RMD files are little endian.  
 
RMD files are little endian.  
  
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| 0x00
 
| 0x00
 
| UInt32
 
| UInt32
| Hex Value of F0 00 F0 F0, probably a identifier
+
| Hex Value of F000F0F0, probably a identifier
 +
|}
 +
 
 +
 
 +
Animations
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Offset
 +
! Type
 +
! Description
 +
|-
 +
| 0x00
 +
| UInt32
 +
| Name of animation entry
 +
|-
 +
| 0x04
 +
| UInt16
 +
| Size of file, relative to 'C'
 
|}
 
|}

Revision as of 15:21, 27 May 2015

The RMD format is Atlus' model format for the Shin Megami Tensei games. Currently, the format is not very well documented. However, there are a few editors/viewers for the format.

RMD files are little endian.

Offset Type Description
0x00 UInt32 Hex Value of F000F0F0, probably a identifier


Animations

Offset Type Description
0x00 UInt32 Name of animation entry
0x04 UInt16 Size of file, relative to 'C'