Difference between revisions of "Sanrio Timenet: Kako-Hen and Mirai-Hen:RAM map"
Torchickens (talk | contribs) (Start a RAM map for this obscure Game Boy game) |
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==Items== | ==Items== | ||
− | D470 - Item 1 | + | D470 - Item 1<br> |
− | D471 - Item 1 quantity | + | D471 - Item 1 quantity<br> |
− | D472 - Item 2 | + | D472 - Item 2<br> |
− | D473 - Item 2 quantity | + | D473 - Item 2 quantity<br> |
− | D474 - Item 3 | + | D474 - Item 3<br> |
− | D475 - Item 3 quantity | + | D475 - Item 3 quantity<br> |
− | D476 - Item 4 | + | D476 - Item 4<br> |
− | D477 - Item 4 quantity | + | D477 - Item 4 quantity<br> |
− | D478 - Item 5 | + | D478 - Item 5<br> |
− | D479 - Item 5 quantity | + | D479 - Item 5 quantity<br> |
− | D47A - Item 6 | + | D47A - Item 6<br> |
− | D47B - Item 6 quantity | + | D47B - Item 6 quantity<br> |
− | D47C - Item 7 | + | D47C - Item 7<br> |
− | D47D - Item 7 quantity | + | D47D - Item 7 quantity<br> |
− | D47E - Item 8 | + | D47E - Item 8<br> |
− | D47F - Item 8 quantity | + | D47F - Item 8 quantity<br> |
− | D480 - Item 9 | + | D480 - Item 9<br> |
− | D481 - Item 9 quantity | + | D481 - Item 9 quantity<br> |
− | D482 - Item 10 | + | D482 - Item 10<br> |
− | D483 - Item 10 quantity | + | D483 - Item 10 quantity<br> |
(list continues up to unknown maximum number of items) | (list continues up to unknown maximum number of items) | ||
==Money== | ==Money== | ||
− | D5C1, D5C2, D5C3 - Money | + | D5C1, D5C2, D5C3 - Money<br> |
D11B, D11C - Game Center points | D11B, D11C - Game Center points | ||
==Battles== | ==Battles== | ||
− | C550 - Enemy monster name | + | C550 - Enemy monster name<br> |
− | C581 - Enemy monster sprite | + | C581 - Enemy monster sprite<br> |
− | C400 - Real enemy monster | + | C400 - Real enemy monster<br> |
− | C559 - Enemy monster HP left | + | C559 - Enemy monster HP left<br> |
− | C827 - Game Center purchased monster nickname sprite | + | C827 - Game Center purchased monster nickname sprite<br> |
Revision as of 17:44, 30 August 2016
The following article is a RAM map for [[{{{game}}}]].
Thanks to GB-PAR room for many of the codes.
Overworld
D5C5 - Tekiyorāzu steps left (disable battles)
List data
D5E0-D607 - Unlocked Sanrio character encyclopedia data
Items
D470 - Item 1
D471 - Item 1 quantity
D472 - Item 2
D473 - Item 2 quantity
D474 - Item 3
D475 - Item 3 quantity
D476 - Item 4
D477 - Item 4 quantity
D478 - Item 5
D479 - Item 5 quantity
D47A - Item 6
D47B - Item 6 quantity
D47C - Item 7
D47D - Item 7 quantity
D47E - Item 8
D47F - Item 8 quantity
D480 - Item 9
D481 - Item 9 quantity
D482 - Item 10
D483 - Item 10 quantity
(list continues up to unknown maximum number of items)
Money
D5C1, D5C2, D5C3 - Money
D11B, D11C - Game Center points
Battles
C550 - Enemy monster name
C581 - Enemy monster sprite
C400 - Real enemy monster
C559 - Enemy monster HP left
C827 - Game Center purchased monster nickname sprite