Secret of Evermore

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Revision as of 12:12, 20 March 2021 by Phonymike (talk | contribs) (added 2 utilities and 2 documents)
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Secret of Evermore
Secret of Evermore Title.PNG
Name SECRET OF EVERMORE
Company Square
Header None
Bank HiROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 24 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0x33C2
CRC32 A5C0045E
ROM map | RAM map | Text table | Notes | Tutorials

Utilities

  • A savestate editor known only as the SOE Save State Editor has been written.
  • An archive containing Secret of Evermore Nightmare modules.
  • SoE SRAM Editor - by John David Ratliff. Multi-platform, change name and many other stats. Works with any emulator .srm file.
  • SoE S-RAM Comparer - by XETH. Compare SRAM and Snes9x savestates and see the changes in real time as you play. There's nothing else like it.

Hacks

Documents

  • SoE SRAM Document - Tons of addresses for stats, equipment, alchemy and even the checksum routine explained by John David Ratliff.
  • RAMsetta Stone - Allows 1 to 1 conversion of SRAM to WRAM (savestate) addresses by phonymike.

Translations

  • None known.

Miscellaneous

  • A debug menu at least partially remains in the game.
  • A normally inaccessible map known as "Brian's Test Ground" exists in the game's map list. It is still possible to view the map, but no objects are loaded (if any ever existed on it).
  • The game's list of spells contains several unused spells, including one which is accessible but mostly dummied.
  • Strange, unused, and testing text is scattered throughout the ROM, in addition to what looks like some C programming code.

Known Dumps

  • Secret of Evermore (E) [!]
  • Secret of Evermore (F)
  • Secret of Evermore (G)
  • Secret of Evermore (S)
  • Secret of Evermore (U) [!]

External Links

  • No external links yet.