Difference between revisions of "Secret of Mana"
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The following article is a game for the Super Nintendo Entertainment System.
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− | + | {{SNES| title = Secret of Mana | |
− | + | |image = [[Image:SOM_Title.PNG|center]] | |
− | + | |name = Secret of Mana | |
− | + | |company = Square | |
+ | |header = None | ||
+ | |bank = HiROM | ||
+ | |interleaved = No | ||
+ | |sram = 64 Kb | ||
+ | |type = Normal + Batt | ||
+ | |rom = 16 Mb | ||
+ | |country = USA | ||
+ | |romspeed = 200ns (SlowROM) | ||
+ | |video = NTSC | ||
+ | |checksum = Good 0x51FC | ||
+ | |crc32 = D0176B24 | ||
+ | |game = Secret of Mana | ||
+ | }} | ||
− | + | {{Hacked|name=Secret of Mana}} | |
− | + | ||
− | + | ==Utilities== | |
− | + | No known utilities exist specifically for editing Secret of Mana, aside from a number of [[Nightmare Table Editor|Nightmare]] modules. | |
− | + | ||
− | + | ==Hacks== | |
− | + | * [http://fusoya.panicus.org/som/index.html SoM VWF Edition] implements a variable-width font and some story dialog changes. | |
− | + | ||
− | + | ==Miscellaneous== | |
− | + | Many of the game's major data tables (weapons, armor, items, magic, etc) have been located. Map data is compressed in a format that has been partially solved, though special details (doors, event-based map changes, etc) remain unknown. | |
− | + | ||
− | + | ==Known Dumps== | |
− | + | * Secret of Mana (E) (V1.0) | |
− | + | * Secret of Mana (E) (V1.1) [!] | |
− | + | * Secret of Mana (F) | |
− | + | * Secret of Mana (G) | |
− | + | * Secret of Mana (U) [!] | |
− | + | * Seiken Densetsu 2 (J) | |
− | + | * Seiken Densetsu 3 (J) | |
− | + | ||
− | + | ==External Links== | |
− | + | * [http://starmen.net/pkhack/misc/modules/ A directory] containing [[Nightmare Table Editor|Nightmare]] modules for Secret of Mana | |
− | + | * [http://starmen.net/pkhack/som/ Another directory] containing data table documentation and some Java code concerning map compression | |
− | + | ||
− | + | [[Category:Super Nintendo games|Secret of Mana]] | |
− | + | [[Category:Secret of Mana]] | |
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Revision as of 22:03, 26 November 2007

Secret of Mana | |
Name | Secret of Mana |
Company | Square |
Header | None |
Bank | HiROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 16 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 200ns (SlowROM) |
Revision | {{{revision}}} |
Checksum | Good 0x51FC |
CRC32 | D0176B24 |
ROM map | RAM map | Text table | Notes | Tutorials |
Utilities
No known utilities exist specifically for editing Secret of Mana, aside from a number of Nightmare modules.
Hacks
- SoM VWF Edition implements a variable-width font and some story dialog changes.
Miscellaneous
Many of the game's major data tables (weapons, armor, items, magic, etc) have been located. Map data is compressed in a format that has been partially solved, though special details (doors, event-based map changes, etc) remain unknown.
Known Dumps
- Secret of Mana (E) (V1.0)
- Secret of Mana (E) (V1.1) [!]
- Secret of Mana (F)
- Secret of Mana (G)
- Secret of Mana (U) [!]
- Seiken Densetsu 2 (J)
- Seiken Densetsu 3 (J)
External Links
- A directory containing Nightmare modules for Secret of Mana
- Another directory containing data table documentation and some Java code concerning map compression