Difference between revisions of "Secret of Mana"
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The following article is a game for the Super Nintendo Entertainment System.
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==Utilities== | ==Utilities== |
Revision as of 14:59, 1 April 2007

Secret of Mana | |
Name | Secret of Mana |
Company | Square |
Header | None |
Bank | HiROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 16 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 200ns (SlowROM) |
Revision | {{{revision}}} |
Checksum | Good 0x51FC |
CRC32 | D0176B24 |
ROM map | RAM map | Text table | Notes | Tutorials |
Utilities
No known utilities exist specifically for editing Secret of Mana, aside from a number of Nightmare modules.
Hacks
- SoM VWF Edition implements a variable-width font and some story dialog changes.
Miscellaneous
Many of the game's major data tables (weapons, armor, items, magic, etc) have been located. Map data is compressed in a format that has been partially solved, though special details (doors, event-based map changes, etc) remain unknown.
Known Dumps
- Secret of Mana (E) (V1.0)
- Secret of Mana (E) (V1.1) [!]
- Secret of Mana (F)
- Secret of Mana (G)
- Secret of Mana (U) [!]
- Seiken Densetsu 2 (J)
- Seiken Densetsu 3 (J)
External Links
- A directory containing Nightmare modules for Secret of Mana
- Another directory containing data table documentation and some Java code concerning map compression