Difference between revisions of "Soul Blazer"
From Data Crystal
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|name = SOULBLAZER - 1 USA | |name = SOULBLAZER - 1 USA | ||
|company = Enix | |company = Enix | ||
− | |header = | + | |header = None |
|bank = LoROM | |bank = LoROM | ||
|interleaved = No | |interleaved = No | ||
Line 10: | Line 10: | ||
|rom = 8 Mb | |rom = 8 Mb | ||
|country = USA | |country = USA | ||
+ | |video = NTSC | ||
|romspeed = 200ns (SlowROM) | |romspeed = 200ns (SlowROM) | ||
− | | | + | |revision = 1.0 |
|checksum = Good 0x6059 | |checksum = Good 0x6059 | ||
|crc32 = 31B965DB | |crc32 = 31B965DB | ||
|game = Soul Blazer | |game = Soul Blazer | ||
}} | }} | ||
− | |||
− | |||
==Utilities== | ==Utilities== | ||
− | + | * None known. | |
==Hacks== | ==Hacks== | ||
− | + | * None known. | |
+ | |||
+ | ==Translations== | ||
+ | * [http://fortaleza.romhackhispano.org/archivo/proyectos.html Soul Blazer Spanish Translation Project] | ||
==Miscellaneous== | ==Miscellaneous== | ||
− | A number of the game's data tables have been located. See the External Links below. | + | * Soul Blazer uses Quintet's standard LZSS compression algorithm. |
+ | * The format of the map metadata is similar to that used in other Quintet games. | ||
+ | * A number of the game's data tables have been located. See the External Links below. | ||
==Known Dumps== | ==Known Dumps== | ||
Line 35: | Line 39: | ||
==External Links== | ==External Links== | ||
− | * [http:// | + | * [http://pkhack.fobby.net/misc/soulblazer/soul_weapons.txt Weapon data] |
− | * [http:// | + | * [http://pkhack.fobby.net/misc/soulblazer/soul_armor.txt Armor data] |
− | * [http:// | + | * [http://pkhack.fobby.net/misc/soulblazer/soul_magic.txt Magic data] |
− | * [http:// | + | * [http://pkhack.fobby.net/misc/soulblazer/soul_items.txt Item data] |
− | * [http:// | + | * [http://pkhack.fobby.net/misc/soulblazer/soul_lairs.txt Lair data] |
− | + | * [http://www.snesmaps.com/maps/SoulBlazer/SoulBlazerMapSelect.html Soul Blazer maps] at ''SNESMaps'' | |
− | * [http://www.snesmaps.com/maps/SoulBlazer/SoulBlazerMapSelect.html | + | {{tcrf|url=https://tcrf.net/Soul_Blazer}} |
Latest revision as of 20:04, 28 January 2018

Soul Blazer | |
Name | SOULBLAZER - 1 USA |
Company | Enix |
Header | None |
Bank | LoROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 8 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 200ns (SlowROM) |
Revision | 1.0 |
Checksum | Good 0x6059 |
CRC32 | 31B965DB |
ROM map | RAM map | Text table | Notes | Tutorials |
Utilities
- None known.
Hacks
- None known.
Translations
Miscellaneous
- Soul Blazer uses Quintet's standard LZSS compression algorithm.
- The format of the map metadata is similar to that used in other Quintet games.
- A number of the game's data tables have been located. See the External Links below.
Known Dumps
- Soul Blader (J)
- Soul Blazer (F)
- Soul Blazer (G)
- Soul Blazer (U) [!]
External Links
- Weapon data
- Armor data
- Magic data
- Item data
- Lair data
- Soul Blazer maps at SNESMaps
The Cutting Room Floor features additional info about this game. |