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  • | 99 no Namida || Open Sesame / Bandai Namco Games || Visual Novel | Bouken-ou Beet: Vandel vs. Busters || Bandai Namco Games || Action RPG
    83 KB (11,606 words) - 13:39, 23 May 2021
  • ** NEC PC|NEC PC-88/98 ** PC-FX|PC-FX
    25 KB (4,100 words) - 01:30, 16 July 2019
  • The PC-9801 (often simply called "PC-98") was an x86-based personal computer released by NEC in 1985. ...te networks called "bulletin board systems" (BBS). By the early 1990s, the PC-98 was ubiquitous... even Sailor Moon owned one.
    3 KB (515 words) - 13:55, 16 May 2017
  • ...nd Ron Bouwland, two Dutch MSX fans, found Oasis to translate Japanese MSX games into English. The project followed Lardenoye's founding of FutureDisk, a MS ...ng (date unknown)'''<nowiki>: The beginnings of fan translation of console games can be traced to a group called </nowiki>''Kowasu Ku''. The lead member, a
    30 KB (4,733 words) - 00:06, 14 May 2011
  • ...n Zhi has repeatedly emphasized that his intention is to translate obscure games. This list is basically intended as a go-to point for translators looking t ...t of votes for anything derived from recently aired anime. (and once those games were translated (at great legal risk, in some cases), interest in obscure t
    9 KB (1,415 words) - 01:46, 15 January 2021
  • * <tt>0x1D92250-0x1D92649</tt> : Pokémon PC #1 * <tt>0x1D926BC-0x1D92893</tt> : Pokémon PC #2
    7 KB (1,423 words) - 13:32, 3 October 2016
  • ...wing is an alphabetically ordered list of known file formats used by PC-98 games and applications. ...development tools and editors is sporadic at best. Recommend editing with PC-98 applications if possible.
    2 KB (293 words) - 11:31, 16 May 2017
  • ...[[Image:PC-98_small.png]]The following article is a game for the [[PC-9801|PC-9800 series]].</div> <includeonly>[[Category:PC-98 games]]</includeonly>
    995 bytes (112 words) - 09:00, 6 April 2017
  • ...selecting a game mode, when accessing any stadium, when accessing the mini-games, and when the Pokémon choice is displayed before a battle * <tt>0x783E7F-0x783FF7</tt> : Pokémon PC
    206 KB (32,534 words) - 13:24, 30 June 2017
  • I cut my teeth trying to mod PC games that really didn't want to be modded. Now, I've moved onto consoles becaus ...erstand, not because of the processor but more because of the way that the games were written, and somehow that makes it more fun for me at least.
    2 KB (300 words) - 17:30, 27 March 2013
  • ==Games== * [[:Category:Sony Playstation games|Games for this system]]
    6 KB (973 words) - 13:57, 4 March 2018
  • The TurboGrafx-16 ("PC Engine" in Japan) was a 4th gen console created by NEC in 1987. ==Games==
    905 bytes (111 words) - 13:19, 26 February 2018
  • <div id="catlinks">The following article is a game for [[PC]].</div> <includeonly>[[Category:PC games]]</includeonly>
    1 KB (128 words) - 17:53, 10 February 2018
  • NOTE: This hacking I test in EUROPE (Spanish) version games. NOTE: This hacking I test in EUROPE (Spanish) version games.
    19 KB (2,394 words) - 01:09, 30 July 2016
  • ...Advance for release in Korea: as a result, there are no first-party Korean games for Game Boy Advance at all.
    3 KB (413 words) - 09:57, 30 August 2016
  • ...res of authors Alexey Pajitnov and Vladimir Pokhilko as helpers within the games and in cutscene animations. * Hatris had ports on the following systems: Arcade, NES, Game Boy, and PC-Engine.
    1,000 bytes (133 words) - 19:39, 5 August 2017
  • Although typically for SNES games, this game uses three byte pointers; however, this game adopts a space savi Final PC address = cccccccc dddddddd eeeeeeee
    3 KB (474 words) - 21:48, 15 May 2019