Star Wars: The Empire Strikes Back (NES):RAM map: Difference between revisions
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(Created page with "{{rammap|game=Star Wars: The Empire Strikes Back (NES)}} {| border="1" cellpadding="1" |'''Address''' || '''Description''' |- |00CA || Luke's health |- |0502 || Continues |}") |
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{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
|'''Address''' || '''Description''' | |'''Address''' || '''Description''' || '''Notes''' | ||
|- | |- | ||
| | |$0006||PAD1 input: All buttons held|| | ||
|- | |- | ||
|0502 || Continues | |$0007||PAD1 input: New button presses|| | ||
|- | |||
|$00BE||Stage #|| | |||
|- | |||
|$00C9||Tauntaun's health (Stage 1)|| | |||
|- | |||
|$00CA||Luke's health meter|| | |||
|- | |||
|$00CB||Luke's force meter|| | |||
|- | |||
|$00D6||Lightsaber flag|| | |||
* 0x00 = None | |||
* 0xFF = Lightsaber obtained | |||
|- | |||
|$0502||Continues|| | |||
|- | |||
|$051E||High jump timer|| | |||
|- | |||
|$0536||Force powers|| | |||
* 0x01 = High jump | |||
* 0x02 = Fast run | |||
* 0x04 = Levitate | |||
* 0x08 = Reflect shots | |||
* 0x10 = Enhance Lightsaber | |||
* 0x20 = Enhance Blaster | |||
* 0x40 = Graphic Eye | |||
* 0x80 = Restore health | |||
|- | |||
|$0545||# of harpoons (Stage 2)|| | |||
|} | |} |
Latest revision as of 16:05, 19 May 2019
The following article is a RAM map for Star Wars: The Empire Strikes Back (NES).
Address | Description | Notes |
$0006 | PAD1 input: All buttons held | |
$0007 | PAD1 input: New button presses | |
$00BE | Stage # | |
$00C9 | Tauntaun's health (Stage 1) | |
$00CA | Luke's health meter | |
$00CB | Luke's force meter | |
$00D6 | Lightsaber flag |
|
$0502 | Continues | |
$051E | High jump timer | |
$0536 | Force powers |
|
$0545 | # of harpoons (Stage 2) |