Difference between revisions of "Super Mario Kart:RAM map"
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for the US version of Super Mario Kart for the Super NES. These were ascertained for Player 1 using bowser on 150cc mode (shouldn't make a difference, though) | for the US version of Super Mario Kart for the Super NES. These were ascertained for Player 1 using bowser on 150cc mode (shouldn't make a difference, though) | ||
<pre> | <pre> | ||
− | Player kart position coordinates, 2 bytes | + | Player kart position coordinates, 2 unsigned bytes each: |
7E1058 = how far south | 7E1058 = how far south | ||
7E0088 = how far east | 7E0088 = how far east | ||
So the 'origin' of the map is in the North West (top left) | So the 'origin' of the map is in the North West (top left) | ||
− | How many coins, | + | How many coins, unsigned byte: 7E0E00 |
− | Player kart facing angle, 2 bytes | + | Player kart facing angle, 2 unsigned bytes: 7E0095 |
north = 0 | north = 0 | ||
east = 64 | east = 64 | ||
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west = 192 | west = 192 | ||
− | Player kart speed, 2 bytes | + | Player kart speed, 2 signed bytes each: |
speed to the east = 7E1022 | speed to the east = 7E1022 | ||
speed to the south = 7E1024 | speed to the south = 7E1024 | ||
− | Skidding/spin out of control, 2 bytes | + | Skidding/spin out of control, 2 signed bytes: 7E10AA |
Not skidding = 0 | Not skidding = 0 | ||
Skidding a little to the right = -1 to about -12000 | Skidding a little to the right = -1 to about -12000 | ||
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selecting/spinning = (0-8,?) | selecting/spinning = (0-8,?) | ||
− | Height in hop/jump/ramp, 2 bytes | + | Height in hop/jump/ramp, 2 unsigned bytes: 7E101F |
on ground = 0 | on ground = 0 | ||
above ground = 1+ | above ground = 1+ | ||
− | Status, | + | Status, unsigned byte: 7E10A0 |
on the ground = 0 | on the ground = 0 | ||
jump/hop/ramp = 2 | jump/hop/ramp = 2 | ||
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in deep water = 8 | in deep water = 8 | ||
− | Surface type, | + | Surface type, unsigned byte: 7E10AE |
unused power up square = 20 | unused power up square = 20 | ||
deep water = 34 | deep water = 34 | ||
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mud puddle = 94 | mud puddle = 94 | ||
− | Gopher attatched to kart, unsigned | + | lap number, unsigned byte: 7E022E |
+ | |||
+ | lap 0/1 = 74 | ||
+ | |||
+ | lap 2 = 163 | ||
+ | |||
+ | lap 3 = 164 | ||
+ | |||
+ | lap 4 = 165 | ||
+ | |||
+ | lap 5 = 174 | ||
+ | |||
+ | Gopher attatched to kart, unsigned byte: 7E1061 | ||
No = 0 | No = 0 | ||
Yes = 152 / 153 | Yes = 152 / 153 | ||
− | Mushroom shrunk, unsigned | + | Mushroom shrunk, unsigned byte: 7E1030 |
no = 0 | no = 0 | ||
yes = 128 | yes = 128 | ||
</pre> | </pre> |
Revision as of 01:40, 22 June 2006
The following article is a RAM map for Super Mario Kart.
Locations of variables in RAM, for the US version of Super Mario Kart for the Super NES. These were ascertained for Player 1 using bowser on 150cc mode (shouldn't make a difference, though)
Player kart position coordinates, 2 unsigned bytes each: 7E1058 = how far south 7E0088 = how far east So the 'origin' of the map is in the North West (top left) How many coins, unsigned byte: 7E0E00 Player kart facing angle, 2 unsigned bytes: 7E0095 north = 0 east = 64 south = 128 west = 192 Player kart speed, 2 signed bytes each: speed to the east = 7E1022 speed to the south = 7E1024 Skidding/spin out of control, 2 signed bytes: 7E10AA Not skidding = 0 Skidding a little to the right = -1 to about -12000 Skidding a little to the left = 1 to about 12000 Spinning out of control = more than about +/- 16500 (eg hit a bananna skin, shell, etc) Items, 2 unsigned bytes: (7E0D70, 7E0C69) nothing = (0,60) mushroom = (0,52) feather = (1,52) star = (2,56) banana = (3,56) green shell = (4,48) red shell = (5,52) coin = (7,56) lightning = (8,56) selecting/spinning = (0-8,?) Height in hop/jump/ramp, 2 unsigned bytes: 7E101F on ground = 0 above ground = 1+ Status, unsigned byte: 7E10A0 on the ground = 0 jump/hop/ramp = 2 fallen off edge = 4 in lava = 6 in deep water = 8 Surface type, unsigned byte: 7E10AE unused power up square = 20 deep water = 34 mario circuit road / ghost valley road / used power up square / rainbow road = 64 bowser castle = 68 doughnut plains track = 70 koopa beach sand = 74 choco island track = 76 ghost valley rough bit / bowser castle rough bit / ice = 78 choco island bridges = 80 choco island slightly rough bit of track = 82 mario circuit off road = 84 choco island off road = 86 snow = 88 koopa beach bushes / doughnut plains grass = 90 shallow-water = 92 mud puddle = 94 lap number, unsigned byte: 7E022E lap 0/1 = 74 lap 2 = 163 lap 3 = 164 lap 4 = 165 lap 5 = 174 Gopher attatched to kart, unsigned byte: 7E1061 No = 0 Yes = 152 / 153 Mushroom shrunk, unsigned byte: 7E1030 no = 0 yes = 128