Difference between revisions of "Talk:Final Fantasy I & II: Dawn of Souls:RAM map"
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I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another offset. I'm open to suggestions here. | I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another offset. I'm open to suggestions here. | ||
Another thing - where should the elaboration on the contents of a particular struct (player data, for example) go? I'm thinking a subpage of the RAM map, but would Hacking Notes be more fitting? [[User:Kea|Kea]] ([[User talk:Kea|talk]]) 20:58, 9 March 2017 (EST) | Another thing - where should the elaboration on the contents of a particular struct (player data, for example) go? I'm thinking a subpage of the RAM map, but would Hacking Notes be more fitting? [[User:Kea|Kea]] ([[User talk:Kea|talk]]) 20:58, 9 March 2017 (EST) |
Revision as of 21:58, 9 March 2017
Some formatting questions
I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another offset. I'm open to suggestions here.
Another thing - where should the elaboration on the contents of a particular struct (player data, for example) go? I'm thinking a subpage of the RAM map, but would Hacking Notes be more fitting? Kea (talk) 20:58, 9 March 2017 (EST)