The Legend of Zelda:Character Palette Assignments

From Data Crystal
Revision as of 00:26, 13 June 2009 by Dr. Floppy (talk | contribs) (Added Overworld Enemies)
Jump to: navigation, search
Address Original Value Description
6F4F 00 Link facing E/W (legs apart)
6F50 00 Link facing E/W (legs together)
6F51 00 Link facing S; both frames
6F52 00 Link facing N; both frames
6F53 00 Link stabbing E/W
6F54 00  ?
6F55 00 Link stabbing S
6F56 00 Link stabbing N
6F57 02 Flames
6F58 00  ?
6F59 00  ?
6F5A 01 Blue Lionel E/W (frame 1)
6F5B 01 Blue Lionel E/W (frame 2)
6F5C 01 Blue Lionel S (both frames)
6F5D 01 Blue Lionel N (both frames)
6F5E 02 Red Lionel E/W (frame 1)
6F5F 02 Red Lionel E/W (frame 2)
6F60 02 Red Lionel S (both frames)
6F61 02 Red Lionel N (both frames)
6F62 03 Blue Moblin E/W (frame 1)
6F63 03 Blue Moblin E/W (frame 2)
6F64 03 Blue Moblin S
6F65 03 Blue Moblin N
6F66 02 Red Moblin E/W (frame 1)
6F67 02 Red Moblin E/W (frame 2)
6F68 02 Red Moblin S
6F69 02 Red Moblin N
6F6A 02 Red Octorok E/W (nozzle extended)
6F6B 02 Red Octorok N (nozzle extended)
6F6C 02 Red Octorok S (nozzle extended)
6F6D 02 Red Octorok E/W (nozzle retracted)
6F6E 02 Red Octorok N (nozzle retracted)
6F6F 02 Red Octorok S (nozzle retracted)
6F70 01 Blue Octorok E/W (nozzle extended)
6F71 01 Blue Octorok N (nozzle extended)
6F72 01 Blue Octorok S (nozzle extended)
6F73 01 Blue Octorok E/W (nozzle retracted)
6F74 01 Blue Octorok N (nozzle retracted)
6F75 01 Blue Octorok S (nozzle retracted)
6F76 01 Blue Tektite (squatting)
6F77 01 Blue Tektite (springing)
6F78 02 Red Tektite (squatting)
6F79 02 Red Tektite (springing)
6F7A 02 Blue Leever Prodrome A1 (flat)
6F7B 02 Blue Leever Prodrome A2 (trapezoidal)
6F7C 01 Blue Leever Prodrome B1 (emerging tall)
6F7D 01 Blue Leever Prodrome B2 (emerging wide)
6F7E 01 Blue Leever (upper appendages in "x" array)
6F7F 01 Blue Leever (upper appendages in "+" array)
6F80 01 Blue Leever Postdrome A1
6F81 01 Blue Leever Postdrome A2
6F82 02 Blue Leever Postdrome B1
6F83 02 Blue Leever Postdrome B2
6F84 02 Red Leever Prodrome A1 (flat)
6F85 02 Red Leever Prodrome A2 (trapezoidal)
6F86 02 Red Leever Prodrome B1 (emerging tall)
6F87 02 Red Leever Prodrome B2 (emerging wide)
6F88 02 Red Leever (upper appendages in "x" array)
6F89 02 Red Leever (upper appendages in "+" array)
6F8A 02 Red Leever Postdrome A1
6F8B 02 Red Leever Postdrome A2
6F8C 02 Red Leever Postdrome B1
6F8D 02 Red Leever Postdrome B2
6F8E 03  ?
6F8F 03  ?
6F90 03 Zora (front)
6F91 03 Zora (back)
6F92 03  ?
6F93 03  ?
6F94 03  ?
6F95 03  ?
6F96 03  ?
6F97 03  ?
6F98 02 Peahat ("+" alignment)
6F99 02 Peahat ("x" alignment)
6F9A 02 Armos moving E/W/S (left leg up)
6F9B 02 Armos moving N (left leg up)
6F9C 02 Armos moving E/W/S (left leg down)
6F9D 02 Armos moving N (left leg down)
6F9E 02 Falling Rock (frame 1)
6F9F 02 Falling Rock (frame 2)
6FA0 01 Ghini (moving N)
6FA1 01 Ghini (moving E/W/S)
6FA2 01  ?
6FA3 02  ?
6FA4 03 Pushable Boulder (while shifting)
6FA5 03  ?
6FA6 03  ?
6FA7 02 Old Man
6FA8 02 Old Woman
6FA9 00 Merchant
6FAA 02  ?
6FAB
6FAC
6FAD
6FAE
6FAF
6FB0
6FB1
6FB2
6FB3
6FB4
6FB5
6FB6
6FB7
6FB8
6FB9
6FBA
6FBB
6FBC
6FBD
6FBE
6FBF
6FC0
6FC1
6FC2
6FC3
6FC4
6FC5
6FC6
6FC7
6FC8
6FC9
6FCA
6FCB
6FCC
6FCD
6FCE
6FCF
6FD0
6FD1
6FD2
6FD3
6FD4
6FD5
6FD6
6FD7
6FD8
6FD9
6FDA
6FDB
6FDC
6FDD
6FDE
6FDF
6FE0
6FE1
6FE2
6FE3
6FE4
6FE5
6FE6
6FE7
6FE8
6FE9
6FEA
6FEB
6FEC
6FED
6FEE
6FEF
6FF0
6FF1
6FF2
6FF3
6FF4
6FF5
6FF6
6FF7
6FF8
6FF9
6FFA
6FFB
6FFC
6FFD
6FFE
6FFF
7000
7001
7002
7003
7004
7005
7006
7007
7008
7009
700A
700B
700C
700D
700E
700F
7010
7011
7012
7013
7014
7015
7016
7017
7018
7019
701A