Difference between revisions of "Ultima VI: The False Prophet"

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Line 16: Line 16:
|checksum = Good {{hex|0x50DB}}
|checksum = Good {{hex|0x50DB}}
|crc32 = {{hex|9277C9F7}}
|crc32 = {{hex|9277C9F7}}
|game = Ultima VI - The False Prophet
|game = Ultima VI: The False Prophet

Revision as of 16:51, 1 January 2021

Ultima VI: The False Prophet
Ultima VI SNES.png
Company Pony Canyon (Japan)/FCI (US)
Header None
Bank LoROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 8 Mb
Country USA
Video NTSC
ROM Speed 200ns (SlowROM)
Revision 1.0
Checksum Good 0x50DB
CRC32 9277C9F7
ROM map | RAM map | Text table | Notes | Tutorials




  • The SNES Graphics Format A good explanation of how graphics are stored. Most graphics are stored uncompressed and can be browsed with bsnes-plus's Tile Viewer in "Cartridge ROM" mode.
  • Nuvie an open-source engine to run the PC version of Ultima VI. Although some aspects differ, a lot of the code and resources were shared between the PC and SNES version, so Nuvie's source code may give some insight.

Known Dumps

  • Ultima - The False Prophet (USA)

External Links

  • No external links yet.