Difference between revisions of "Wizards & Warriors:RAM map"

From Data Crystal
Jump to: navigation, search
m (oops left in pasted stuff)
m (added a few more)
Line 8: Line 8:
 
|- style=background:#ccccff
 
|- style=background:#ccccff
 
!'''RAM'''  || '''Information'''
 
!'''RAM'''  || '''Information'''
 +
|-
 +
|0x0073      || Gems (high byte) 0x00 to 0x09
 +
|-
 +
|0x0074      || Gems (low byte) 0x00 to 0x63
 
|-
 
|-
 
|0x0076      || Energy 0x00 to 0x0C
 
|0x0076      || Energy 0x00 to 0x0C
 
|-
 
|-
 
|0x0077 || Extra lives
 
|0x0077 || Extra lives
 +
|-
 +
|0x0078 || Item in slot 5 (special items)
 +
|-
 +
|0x0630 || Have blue key if 0x01
 +
|-
 +
|0x0631 || Have red key if 0x01
 +
|-
 +
|0x0632 || Have pink key if 0x01
 
|}
 
|}
  
 
{{Internal Data|game=Wizards & Warriors}}
 
{{Internal Data|game=Wizards & Warriors}}

Revision as of 19:51, 1 March 2017

This data is relevant to Wizards & Warriors (USA) (Rev A) and may not be correct for other dumps.

Table

RAM Information
0x0073 Gems (high byte) 0x00 to 0x09
0x0074 Gems (low byte) 0x00 to 0x63
0x0076 Energy 0x00 to 0x0C
0x0077 Extra lives
0x0078 Item in slot 5 (special items)
0x0630 Have blue key if 0x01
0x0631 Have red key if 0x01
0x0632 Have pink key if 0x01


Internal Data for Wizards & Warriors

ROM MapRAM MapText TableNotesTutorials