Difference between revisions of "Zelda II: The Adventure of Link"
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The following article is a game for the Nintendo Entertainment System.
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|game = Zelda II: The Adventure of Link | |game = Zelda II: The Adventure of Link | ||
}} | }} | ||
+ | |||
+ | ==Documents== | ||
+ | * [http://www.romhacking.net/documents/659/ Zelda II ROM Expansion] | ||
+ | * [http://www.romhacking.net/documents/756/ Zelda II Dialog Conditions] | ||
+ | * [http://www.romhacking.net/documents/692/ Zelda II Music Document] | ||
==Utilities== | ==Utilities== | ||
− | * [http://www.romhacking.net/utilities/189/ Zelda | + | '''Level Editors''' |
− | * [http://www.romhacking.net/utilities/375/ ZII Game Editor] | + | * [http://www.romhacking.net/utilities/189/ Zelda II Editor] |
+ | * [http://www.romhacking.net/utilities/1208/ Zelda II Overworld Editor] | ||
+ | * [http://www.romhacking.net/utilities/736/ Zelda II Overworld Map Editor (Beta 1)] | ||
+ | * [http://www.romhacking.net/utilities/1300/ Zelda II Side View Editor] | ||
+ | * [http://www.romhacking.net/utilities/375/ ZII Game Editor] | ||
+ | * [http://www.romhacking.net/utilities/847/ ztwedit] | ||
+ | |||
+ | '''Text Editors''' | ||
+ | * [http://www.romhacking.net/utilities/1299/ Zelda II Dialog Editor] | ||
+ | * [http://www.romhacking.net/utilities/1190/ Zelda II NES ROM Text Editor] | ||
==Hacks== | ==Hacks== |
Revision as of 01:15, 24 June 2017

Zelda II: The Adventure of Link | |
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Mapper No. | 1 |
Mapper Name | Nintendo MMC1 |
PRG-ROM Pages | 8 × 16kB |
CHR-ROM Pages | 16 × 8kB |
Mirroring | Horizontal |
4-Screen Mirroring | No |
SRAM Enabled | Yes |
ROM map | RAM map | Text table | Notes | Tutorials |
Documents
Utilities
Level Editors
- Zelda II Editor
- Zelda II Overworld Editor
- Zelda II Overworld Map Editor (Beta 1)
- Zelda II Side View Editor
- ZII Game Editor
- ztwedit
Text Editors
Hacks
- Adventure of Error
- Evil Dead
- The Legend of Zelda: Journey of a Day
- The Legend of Zelda: Shadow of Night
- Zelda II - The Adventure of Link "Part 2"
- Zelda II - The Adventure of Link "Part 3"
- Zelda II: Remove big flasheffect
Programs
- pyZeldaII - A Pygame based Zelda II engine with some levels.
Translations
- Dutch translation by Ok Impala!
- Latin translation by abw
- Swedish translation by Cyndline Romhacks
- Turkish translation by knighTeen87
Miscellaneous
0x72E
= Change this byte from02
to00
and you will be able to walk over any terrain (mountains, oceans) in the overworld.0x1C369
= This byte defines the number of lives you start the game with; set it to any value you like.
Known Dumps
- Zelda II - The Adventure of Link (U) [!]
- Zelda II - The Adventure of Link (E) (PRG0)
- Zelda II - The Adventure of Link (E) (PRG2)
- Zelda II - The Adventure of Link (GC)
External Links
- Zelda II: The Adventure of Link maps at NESMaps