Difference between revisions of "Zelda II: The Adventure of Link"

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(Lists updated)
m (Hacks)
 
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'''Spoof'''
 
'''Spoof'''
* [http://www.romhacking.net/hacks/102/ Adventure of Error]
+
* [http://www.romhacking.net/hacks/102/ Zelda II: The Adventure of Error]
  
 
'''Improvement'''
 
'''Improvement'''

Latest revision as of 01:33, 24 June 2017


Zelda II: The Adventure of Link
ZeldaII.png
Mapper No. 1
Mapper Name Nintendo MMC1
PRG-ROM Pages 8 ‍×​ 16kB
CHR-ROM Pages 16 ‍×​ 8kB
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled Yes
ROM map | RAM map | Text table | Notes | Tutorials

Documents

Utilities

Level Editors

Text Editors

Hacks

Complete

Spoof

Improvement

Mapper Conversion

Programs

  • pyZeldaII - A Pygame based Zelda II engine with some levels.

Translations

Miscellaneous

  • 0x72E = Change this byte from 02 to 00 and you will be able to walk over any terrain (mountains, oceans) in the overworld.
  • 0x1C369 = This byte defines the number of lives you start the game with; set it to any value you like.

Known Dumps

  • Zelda II - The Adventure of Link (U) [!]
  • Zelda II - The Adventure of Link (E) (PRG0)
  • Zelda II - The Adventure of Link (E) (PRG2)
  • Zelda II - The Adventure of Link (GC)

External Links